Difference between revisions of "B2.Body:setPosition"
From GiderosMobile
(Created page with "__NOTOC__ '''Available since:''' Gideros 2011.6<br/> === Description === <br /> Sets the world body origin position.<br /> <br /> <source lang="lua"> = b2.Body:setPosition(xy,...") |
m (Text replacement - "<source" to "<syntaxhighlight") |
||
(8 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
+ | <languages /> | ||
'''Available since:''' Gideros 2011.6<br/> | '''Available since:''' Gideros 2011.6<br/> | ||
+ | '''Class:''' [[Special:MyLanguage/b2.Body|b2.Body]]<br/> | ||
+ | |||
=== Description === | === Description === | ||
− | + | Sets the world body origin position. | |
− | Sets the world body origin position. | + | <syntaxhighlight lang="lua"> |
− | < | + | b2.Body:setPosition(x,y) |
− | + | </syntaxhighlight> | |
− | + | ||
− | </ | + | === Parameters === |
− | '''x | + | '''x''': (number) x coordinate of the position <br/> |
− | '''y | + | '''y''': (number) y coordinate of the position <br/> |
+ | |||
+ | {{B2.Body}} |
Latest revision as of 17:11, 12 July 2023
Available since: Gideros 2011.6
Class: b2.Body
Description
Sets the world body origin position.
b2.Body:setPosition(x,y)
Parameters
x: (number) x coordinate of the position
y: (number) y coordinate of the position
- B2.Body
- B2.Body:applyAngularImpulse
- B2.Body:applyForce
- B2.Body:applyLinearImpulse
- B2.Body:applyTorque
- B2.Body:createFixture
- B2.Body:destroyFixture
- B2.Body:getAngle
- B2.Body:getAngularDamping
- B2.Body:getAngularVelocity
- B2.Body:getGravityScale
- B2.Body:getInertia
- B2.Body:getLinearDamping
- B2.Body:getLinearVelocity
- B2.Body:getLocalCenter
- B2.Body:getLocalPoint
- B2.Body:getLocalVector
- B2.Body:getMass
- B2.Body:getPosition
- B2.Body:getWorldCenter
- B2.Body:getWorldPoint
- B2.Body:getWorldVector
- B2.Body:isActive
- B2.Body:isAwake
- B2.Body:isBullet
- B2.Body:isFixedRotation
- B2.Body:isSleepingAllowed
- B2.Body:setActive
- B2.Body:setAngle
- B2.Body:setAngularDamping
- B2.Body:setAngularVelocity
- B2.Body:setAwake
- B2.Body:setBullet
- B2.Body:setFixedRotation
- B2.Body:setGravityScale
- B2.Body:setLinearDamping
- B2.Body:setLinearVelocity
- B2.Body:setPosition
- B2.Body:setSleepingAllowed