Difference between revisions of "B2.Body:setPosition"
From GiderosMobile
m (Text replacement - "<source" to "<syntaxhighlight") |
|||
(One intermediate revision by the same user not shown) | |||
Line 6: | Line 6: | ||
=== Description === | === Description === | ||
Sets the world body origin position. | Sets the world body origin position. | ||
− | < | + | <syntaxhighlight lang="lua"> |
b2.Body:setPosition(x,y) | b2.Body:setPosition(x,y) | ||
− | </ | + | </syntaxhighlight> |
=== Parameters === | === Parameters === |
Latest revision as of 17:11, 12 July 2023
Available since: Gideros 2011.6
Class: b2.Body
Description
Sets the world body origin position.
b2.Body:setPosition(x,y)
Parameters
x: (number) x coordinate of the position
y: (number) y coordinate of the position
- B2.Body
- B2.Body:applyAngularImpulse
- B2.Body:applyForce
- B2.Body:applyLinearImpulse
- B2.Body:applyTorque
- B2.Body:createFixture
- B2.Body:destroyFixture
- B2.Body:getAngle
- B2.Body:getAngularDamping
- B2.Body:getAngularVelocity
- B2.Body:getGravityScale
- B2.Body:getInertia
- B2.Body:getLinearDamping
- B2.Body:getLinearVelocity
- B2.Body:getLocalCenter
- B2.Body:getLocalPoint
- B2.Body:getLocalVector
- B2.Body:getMass
- B2.Body:getPosition
- B2.Body:getWorldCenter
- B2.Body:getWorldPoint
- B2.Body:getWorldVector
- B2.Body:isActive
- B2.Body:isAwake
- B2.Body:isBullet
- B2.Body:isFixedRotation
- B2.Body:isSleepingAllowed
- B2.Body:setActive
- B2.Body:setAngle
- B2.Body:setAngularDamping
- B2.Body:setAngularVelocity
- B2.Body:setAwake
- B2.Body:setBullet
- B2.Body:setFixedRotation
- B2.Body:setGravityScale
- B2.Body:setLinearDamping
- B2.Body:setLinearVelocity
- B2.Body:setPosition
- B2.Body:setSleepingAllowed