Mesh:setTextureCoordinates

From GiderosMobile
Revision as of 19:13, 14 March 2021 by MoKaLux (talk | contribs) (clarification?)

Available since: Gideros 2012.09
Class: Mesh

Description

Sets zero or more texture coordinates with a single function call.

Mesh:setTextureCoordinates(textureCoordinates)

Parameters

textureCoordinates: (any) multiple values or a Lua array

Examples

Texture coordinates function calls

-- sets 3 texture coordinates with seperate function calls
mesh:setTextureCoordinate(1, 0, 0)
mesh:setTextureCoordinate(2, 100, 0)
mesh:setTextureCoordinate(3, 0, 100)

-- sets 3 texture coordinates with one function call
mesh:setTextureCoordinates(1, 0, 0, 2, 100, 0, 3, 0, 100)

-- same as above
mesh:setTextureCoordinates{1, 0, 0, 2, 100, 0, 3, 0, 100}

-- these two functions do nothing
mesh:setTextureCoordinates()
mesh:setTextureCoordinates{}