Mesh:resizeVertexArray

From GiderosMobile

Available since: Gideros 2012.09
Class: Mesh

Description

Resizes the vertex array to contain size elements.

Mesh:resizeVertexArray(size)

If size is smaller than the current vertex array size, the content is reduced to its first size elements, the rest being dropped.

If size is greater than the current vertex array size, the content is expanded by inserting at the end as many copies of 0s as needed to reach a size of size elements.

Parameters

size: (number) new vertex array size