Difference between revisions of "Noise:setInterp"

From GiderosMobile
 
Line 4: Line 4:
  
 
=== Description ===
 
=== Description ===
Changes the interpolation method used to smooth between noise values. Default = Quintic.
+
Changes the interpolation method used to smooth between noise values. Default = Noise.QUINTIC.
 
<syntaxhighlight lang="lua">
 
<syntaxhighlight lang="lua">
 
Noise:setInterp(interpolation)
 
Noise:setInterp(interpolation)
Line 10: Line 10:
  
 
Possible interpolation methods (lowest to highest quality):
 
Possible interpolation methods (lowest to highest quality):
*'''Linear'''
+
*'''Noise.LINEAR'''
*'''Hermite'''
+
*'''Noise.HERMITE'''
*'''Quintic'''
+
*'''Noise.QUINTIC'''
 
Used in ''Value'', ''Perlin Noise'' and ''Position Warping''.
 
Used in ''Value'', ''Perlin Noise'' and ''Position Warping''.
  

Latest revision as of 19:53, 29 July 2025