Difference between revisions of "Noise:setColorLookup"

From GiderosMobile
 
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__NOTOC__
 
__NOTOC__
 
'''Available since:''' Gideros 2020.5<br/>
 
'''Available since:''' Gideros 2020.5<br/>
'''Class:''' [[Noise]]<br/>
+
'''Class:''' [[FastNoise]]<br/>
  
 
=== Description ===
 
=== Description ===
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</syntaxhighlight>
 
</syntaxhighlight>
  
{{Noise}}
+
{{FastNoise}}

Latest revision as of 00:08, 29 July 2025

Available since: Gideros 2020.5
Class: FastNoise

Description

Sets a color table used by texture generator functions: Noise:getTexture and Noise:getTileTexture.

Noise:setColorLookup(colors)

colors is a table of tables, each containing up to 3 values:

  • first value: height (number) must be in range [0..1]
  • second value: color (number) in hex format
  • third value: alpha (number, default = 1) must be in range [0..1] (optional)

Parameters

colors: (table) color table

Example

require "FastNoise"

local n = Noise.new()
n:setColorLookup(
	{
		{0.3, 0x4b3c37},
		{0.4, 0xffffff, 0.8},
		{0.45, 0x5c443d},
		{0.55, 0x3f6a14, 0.9},
		{0.6, 0x589718},
		{0.7, 0x3666c6},
		{0.9, 0xd1d080},
		{1, 0x3463c3},
	}
)