Difference between revisions of "Noise:setCellularNoiseLookup"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
− | ''' | + | '''Available since:''' Gideros 2019.12<br/> |
− | ''' | + | '''Class:''' [[FastNoise]]<br/> |
=== Description === | === Description === | ||
− | Noise used to calculate a cell value if cellular return type is '''NoiseLookup'''. | + | Noise used to calculate a cell value if cellular return type is '''NoiseLookup'''. The lookup value is acquired through GetNoise() so ensure you SetNoiseType() on the noise lookup value (Perlin or Simplex is recommended). |
− | The lookup value is acquired through GetNoise() so ensure you SetNoiseType() on the noise lookup value (Perlin or Simplex is recommended). | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
Noise:setCellularNoiseLookup(noiselookup) | Noise:setCellularNoiseLookup(noiselookup) | ||
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'''noiselookup''': (constant) noise lookup<br/> | '''noiselookup''': (constant) noise lookup<br/> | ||
− | {{ | + | {{FastNoise}} |
Latest revision as of 00:04, 29 July 2025
Available since: Gideros 2019.12
Class: FastNoise
Description
Noise used to calculate a cell value if cellular return type is NoiseLookup. The lookup value is acquired through GetNoise() so ensure you SetNoiseType() on the noise lookup value (Perlin or Simplex is recommended).
Noise:setCellularNoiseLookup(noiselookup)
Parameters
noiselookup: (constant) noise lookup
- Noise:getCellularDistanceFunction
- Noise:getCellularJitter
- Noise:getCellularNoiseLookup
- Noise:getCellularReturnType
- Noise:getFractalGain
- Noise:getFractalLacunarity
- Noise:getFractalOctaves
- Noise:getFractalType
- Noise:getFrequency
- Noise:getGradientPerturbAmp
- Noise:getInterp
- Noise:getNoiseType
- Noise:getSeed
- Noise:getTexture
- Noise:getTileTexture
- Noise:gradientPerturb2D
- Noise:gradientPerturb3D
- Noise:gradientPerturbFractal2D
- Noise:gradientPerturbFractal3D
- Noise:noise
- Noise:noise2D
- Noise:noise3D
- Noise:reset
- Noise:setCellularDistance2Indices
- Noise:setCellularDistanceFunction
- Noise:setCellularJitter
- Noise:setCellularNoiseLookup
- Noise:setCellularReturnType
- Noise:setColorLookup
- Noise:setFractalGain
- Noise:setFractalLacunarity
- Noise:setFractalOctaves
- Noise:setFractalType
- Noise:setFrequency
- Noise:setGradientPerturbAmp
- Noise:setInterp
- Noise:setNoiseType
- Noise:setSeed
- Noise:simplex4D
- Noise:whiteNoise2DInt
- Noise:whiteNoise3DInt
- Noise:whiteNoise4D
- Noise:whiteNoise4DInt