Difference between revisions of "Mesh:setVertex"
From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>")  | 
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__NOTOC__  | __NOTOC__  | ||
| − | '''  | + | '''Available since:''' Gideros 2012.09<br/>  | 
| − | ===   | + | '''Class:''' [[Mesh]]<br/>  | 
| − | + | ||
| − | Sets a vertex   | + | === Description ===  | 
| − | <  | + | Sets a vertex in a vertex array. Indices start from 1. If the vertex array is not large enough, it is automatically expanded.  | 
| − | + | <syntaxhighlight lang="lua">  | |
| − | + | Mesh:setVertex(i,x,y)  | |
| − | </  | + | </syntaxhighlight>  | 
| − | ===   | + | |
| − | '''i''': (number)   | + | === Parameters ===  | 
| − | '''x''': (number)   | + | '''i''': (number) index<br/>  | 
| − | '''y''': (number)   | + | '''x''': (number) x coordinate<br/>  | 
| − | ===   | + | '''y''': (number) y coordinate<br/>  | 
| − | + | ||
| − | <  | + | === Example ===  | 
| + | <syntaxhighlight lang="lua">  | ||
| + | -- set the first 3 vertex positions as (100, 100), (150, 100) and (100, 150)  | ||
mesh:setVertex(1, 100, 100)  | mesh:setVertex(1, 100, 100)  | ||
mesh:setVertex(2, 150, 100)  | mesh:setVertex(2, 150, 100)  | ||
| − | mesh:setVertex(3, 100, 150)</  | + | mesh:setVertex(3, 100, 150)  | 
| + | </syntaxhighlight>  | ||
| + | |||
| + | {{Mesh}}  | ||
Latest revision as of 14:30, 13 July 2023
Available since: Gideros 2012.09
Class: Mesh
Description
Sets a vertex in a vertex array. Indices start from 1. If the vertex array is not large enough, it is automatically expanded.
Mesh:setVertex(i,x,y)
Parameters
i: (number) index
x: (number) x coordinate
y: (number) y coordinate
Example
-- set the first 3 vertex positions as (100, 100), (150, 100) and (100, 150)
mesh:setVertex(1, 100, 100)
mesh:setVertex(2, 150, 100)
mesh:setVertex(3, 100, 150)
- Mesh
 - Mesh.new
 - Mesh:clearColorArray
 - Mesh:clearIndexArray
 - Mesh:clearTexture
 - Mesh:clearTextureCoordinateArray
 - Mesh:clearVertexArray
 - Mesh:getColor
 - Mesh:getColorArraySize
 - Mesh:getIndex
 - Mesh:getIndexArraySize
 - Mesh:getTextureCoordinate
 - Mesh:getTextureCoordinateArraySize
 - Mesh:getVertex
 - Mesh:getVertexArraySize
 - Mesh:resizeColorArray
 - Mesh:resizeIndexArray
 - Mesh:resizeTextureCoordinateArray
 - Mesh:resizeVertexArray
 - Mesh:setAutoSort
 - Mesh:setColor
 - Mesh:setColorArray
 - Mesh:setColors
 - Mesh:setCullMode
 - Mesh:setGenericArray
 - Mesh:setIndex
 - Mesh:setIndexArray
 - Mesh:setIndices
 - Mesh:setInstanceCount
 - Mesh:setPrimitiveType
 - Mesh:setTexture
 - Mesh:setTextureCoordinate
 - Mesh:setTextureCoordinateArray
 - Mesh:setTextureCoordinates
 - Mesh:setVertex
 - Mesh:setVertexArray
 - Mesh:setVertices