Difference between revisions of "Mesh:setVertexArray"

From GiderosMobile
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<syntaxhighlight lang="lua">
 
<syntaxhighlight lang="lua">
 
Mesh:setVertexArray(vertices)
 
Mesh:setVertexArray(vertices)
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=== Parameters ===
 
=== Parameters ===
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-- same as above
 
-- same as above
 
mesh:setVertexArray{100, 100, 150, 100, 100, 150}
 
mesh:setVertexArray{100, 100, 150, 100, 100, 150}
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</syntaxhighlight>
  
 
{{Mesh}}
 
{{Mesh}}

Latest revision as of 14:31, 13 July 2023

Available since: Gideros 2012.09
Class: Mesh

Description

Assigns new content to the vertex array, dropping all the elements contained in the vertex array before the call and replacing them by those specified by the parameters. It accepts multiple values or a Lua array.

Mesh:setVertexArray(vertices)

Parameters

vertices: (any)

Examples

-- set the vertex array as (100, 100), (150, 100) and (100, 150)
mesh:setVertexArray(100, 100, 150, 100, 100, 150)

-- same as above
mesh:setVertexArray{100, 100, 150, 100, 100, 150}