Difference between revisions of "Noise:setFractalOctaves"
From GiderosMobile
m (Text replacement - "<source" to "<syntaxhighlight") |
|||
(7 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
− | + | '''Available since:''' Gideros 2019.12<br/> | |
− | ''' | + | '''Class:''' [[FastNoise]]<br/> |
− | ''' | + | |
− | === | + | === Description === |
− | + | The amount of noise layers used to create the fractal. Used in all Fractal Noise generation. Default = 3. | |
− | The amount of noise layers used to create the fractal. | ||
− | Used in all | ||
− | Default | ||
− | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
Noise:setFractalOctaves(octaves) | Noise:setFractalOctaves(octaves) | ||
− | </ | + | </syntaxhighlight> |
− | === | + | |
− | '''octaves''': (number) | + | '''Note''': seems to be good in range [1...16] |
+ | |||
+ | === Parameters === | ||
+ | '''octaves''': (number) '''integer''' amount of layers<br/> | ||
− | {{ | + | {{FastNoise}} |
Latest revision as of 00:10, 29 July 2025
Available since: Gideros 2019.12
Class: FastNoise
Description
The amount of noise layers used to create the fractal. Used in all Fractal Noise generation. Default = 3.
Noise:setFractalOctaves(octaves)
Note: seems to be good in range [1...16]
Parameters
octaves: (number) integer amount of layers
- Noise:getCellularDistanceFunction
- Noise:getCellularJitter
- Noise:getCellularNoiseLookup
- Noise:getCellularReturnType
- Noise:getFractalGain
- Noise:getFractalLacunarity
- Noise:getFractalOctaves
- Noise:getFractalType
- Noise:getFrequency
- Noise:getGradientPerturbAmp
- Noise:getInterp
- Noise:getNoiseType
- Noise:getSeed
- Noise:getTexture
- Noise:getTileTexture
- Noise:gradientPerturb2D
- Noise:gradientPerturb3D
- Noise:gradientPerturbFractal2D
- Noise:gradientPerturbFractal3D
- Noise:noise
- Noise:noise2D
- Noise:noise3D
- Noise:reset
- Noise:setCellularDistance2Indices
- Noise:setCellularDistanceFunction
- Noise:setCellularJitter
- Noise:setCellularNoiseLookup
- Noise:setCellularReturnType
- Noise:setColorLookup
- Noise:setFractalGain
- Noise:setFractalLacunarity
- Noise:setFractalOctaves
- Noise:setFractalType
- Noise:setFrequency
- Noise:setGradientPerturbAmp
- Noise:setInterp
- Noise:setNoiseType
- Noise:setSeed
- Noise:simplex4D
- Noise:whiteNoise2DInt
- Noise:whiteNoise3DInt
- Noise:whiteNoise4D
- Noise:whiteNoise4DInt