Difference between revisions of "Mesh:setIndex"

From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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__NOTOC__
 
__NOTOC__
 
'''Available since:''' Gideros 2012.09<br/>
 
'''Available since:''' Gideros 2012.09<br/>
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'''Class:''' [[Mesh]]<br/>
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=== Description ===
 
=== Description ===
<br />
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Sets an index in the index array. Indices start from 1. If the index array is not large enough, it is automatically expanded.
Sets a index at index array. Indices are start from 1. If the index array is not large enough, it&#039;s expanded automatically.<br />
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<syntaxhighlight lang="lua">
<br />
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Mesh:setIndex(i,index)
<source lang="lua">
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</syntaxhighlight>
Mesh:setIndex(i,index)
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</source>
 
 
=== Parameters ===
 
=== Parameters ===
'''i''': (number) index <br/>
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'''i''': (number) index<br/>
'''index''': (number) index <br/>
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'''index''': (number) index<br/>
=== Examples ===
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'''Example'''<br/>
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=== Example ===
<source lang="lua">-- set the first 3 indices as 10, 11 and 12.<br />
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<syntaxhighlight lang="lua">
mesh:setIndex(1, 10)<br />
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-- set the first 3 indices as 10, 11 and 12
mesh:setIndex(2, 11)<br />
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mesh:setIndex(1, 10)
mesh:setIndex(3, 12)<br /></source>
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mesh:setIndex(2, 11)
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mesh:setIndex(3, 12)
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</syntaxhighlight>
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{{Mesh}}

Latest revision as of 14:30, 13 July 2023