Difference between revisions of "Mesh:setIndices"

From GiderosMobile
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=== Description ===
 
=== Description ===
 
Sets zero or more indices at index array with a single function call. It accepts multiple values or a Lua array.
 
Sets zero or more indices at index array with a single function call. It accepts multiple values or a Lua array.
<source lang="lua">
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<syntaxhighlight lang="lua">
 
Mesh:setIndices(indices)
 
Mesh:setIndices(indices)
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</syntaxhighlight>
  
 
=== Parameters ===
 
=== Parameters ===
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=== Examples ===
 
=== Examples ===
<source lang="lua">
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<syntaxhighlight lang="lua">
 
-- set 3 indices with seperate function calls
 
-- set 3 indices with seperate function calls
 
mesh:setIndex(1, 10)
 
mesh:setIndex(1, 10)
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mesh:setIndices()
 
mesh:setIndices()
 
mesh:setIndices{}
 
mesh:setIndices{}
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{{Mesh}}
 
{{Mesh}}

Latest revision as of 14:30, 13 July 2023

Available since: Gideros 2012.09
Class: Mesh

Description

Sets zero or more indices at index array with a single function call. It accepts multiple values or a Lua array.

Mesh:setIndices(indices)

Parameters

indices: (any)

Examples

-- set 3 indices with seperate function calls
mesh:setIndex(1, 10)
mesh:setIndex(2, 11)
mesh:setIndex(3, 12)

-- set 3 indices with one function call
mesh:setIndices(1, 10, 2, 11, 3, 12)

-- same as above
mesh:setIndices{1, 10, 2, 11, 3, 12}

-- these two functions do nothing
mesh:setIndices()
mesh:setIndices{}