Difference between revisions of "B2.Body"
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A rigid body. These are created via `b2.World:createBody`.<br /> | A rigid body. These are created via `b2.World:createBody`.<br /> | ||
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=== Methods === | === Methods === |
Revision as of 10:04, 23 August 2018
Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6
Description
A rigid body. These are created via `b2.World:createBody`.
Methodsb2.Body:applyAngularImpulse - applies an angular impulse |
EventsConstants |