Difference between revisions of "Tutorial - Making a 2D space shooter game"
From GiderosMobile
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In this tutorial, I'll guide you on the process of making a 2D space shooter game with Gideros. I will be focusing on the game itself, meaning it will lack many of those little additions that a player would probably expect: no progression saving, no menus, no leader-board, etc. So don't expect to end up with a game that could sell at the end of this tutorial, but if I am a good enough teacher, you will be able to make more games on your own. | In this tutorial, I'll guide you on the process of making a 2D space shooter game with Gideros. I will be focusing on the game itself, meaning it will lack many of those little additions that a player would probably expect: no progression saving, no menus, no leader-board, etc. So don't expect to end up with a game that could sell at the end of this tutorial, but if I am a good enough teacher, you will be able to make more games on your own. | ||
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* [[2D Space Shooter Part 1: Planning, Tooling, Layers, Objects]] | * [[2D Space Shooter Part 1: Planning, Tooling, Layers, Objects]] | ||
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* [[2D Space Shooter Part 5: Firing]] | * [[2D Space Shooter Part 5: Firing]] | ||
* [[2D Space Shooter Part 6: Enemies]] | * [[2D Space Shooter Part 6: Enemies]] | ||
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'''Next: [[2D Space Shooter Part 1: Planning, Tooling, Layers, Objects]]''' | '''Next: [[2D Space Shooter Part 1: Planning, Tooling, Layers, Objects]]''' |
Latest revision as of 23:28, 15 November 2023
Hello developer!
In this tutorial, I'll guide you on the process of making a 2D space shooter game with Gideros. I will be focusing on the game itself, meaning it will lack many of those little additions that a player would probably expect: no progression saving, no menus, no leader-board, etc. So don't expect to end up with a game that could sell at the end of this tutorial, but if I am a good enough teacher, you will be able to make more games on your own.
- 2D Space Shooter Part 1: Planning, Tooling, Layers, Objects
- 2D Space Shooter Part 2: Background
- 2D Space Shooter Part 3: Ships
- 2D Space Shooter Part 4: Player
- 2D Space Shooter Part 5: Firing
- 2D Space Shooter Part 6: Enemies
Next: 2D Space Shooter Part 1: Planning, Tooling, Layers, Objects