Pages with the fewest revisions

From GiderosMobile

Showing below up to 500 results in range #71 to #570.

View (previous 500 | next 500) (20 | 50 | 100 | 250 | 500)

  1. ImGui.CONST.TabBarFlags‏‎ (1 revision)
  2. RenderTarget:generateMipmap‏‎ (1 revision)
  3. Winter Wonga Slots‏‎ (1 revision)
  4. TextInputDialog Event.COMPLETE‏‎ (1 revision)
  5. BC Slots - The Lost Reels‏‎ (1 revision)
  6. TextureBase.A8‏‎ (1 revision)
  7. Noise.NATURAL‏‎ (1 revision)
  8. Noise.DISTANCE 2 SUB‏‎ (1 revision)
  9. Adding a New Resolution to the Player‏‎ (1 revision)
  10. Spider solitaire‏‎ (1 revision)
  11. Cricket Darts 501‏‎ (1 revision)
  12. Bingo Chick Slots‏‎ (1 revision)
  13. Pet Store Puppies Slots‏‎ (1 revision)
  14. ImGui.CONST.FocusedFlags‏‎ (1 revision)
  15. ImGui.CONST.ItemFlags‏‎ (1 revision)
  16. Noise.CELLULAR‏‎ (1 revision)
  17. Noise.DISTANCE 2 MUL‏‎ (1 revision)
  18. Noise.SIMPLEX FRACTAL‏‎ (1 revision)
  19. Noise.BILLOW‏‎ (1 revision)
  20. GOAL! A Soccer Football Arcade Game‏‎ (1 revision)
  21. Button class‏‎ (1 revision)
  22. ImGui.CONST.Dir‏‎ (1 revision)
  23. Cupid's Valentine Love Slots‏‎ (1 revision)
  24. MEGA Money Slots‏‎ (1 revision)
  25. Gorilla Adventure Slots‏‎ (1 revision)
  26. Event.RECEIVED SHARE OPENED‏‎ (1 revision)
  27. Particles:getNumParticles‏‎ (1 revision)
  28. Noise.WHITE NOISE‏‎ (1 revision)
  29. Noise.DISTANCE 2 DIV‏‎ (1 revision)
  30. Automatic Image Resolution‏‎ (1 revision)
  31. Vogon.DESTRUCTION COMPLETE‏‎ (1 revision)
  32. ImGui.CONST.DragDropFlags‏‎ (1 revision)
  33. Prototype - Arcade Edition‏‎ (1 revision)
  34. ImGui.CONST.ComboFlags‏‎ (1 revision)
  35. Irish Treasure Slots‏‎ (1 revision)
  36. Snow Slots Merry Christmas‏‎ (1 revision)
  37. Christmas Casino Slots‏‎ (1 revision)
  38. TextureBase.YA8‏‎ (1 revision)
  39. ImGui.CONST.InputTextFlags‏‎ (1 revision)
  40. Noise.PERLIN‏‎ (1 revision)
  41. Event.APPLICATION PERMISSION‏‎ (1 revision)
  42. ImGui.CONST.HoveredFlags‏‎ (1 revision)
  43. ImGui.CONST.BackendFlags‏‎ (1 revision)
  44. ImGui.CONST.GlyphRanges‏‎ (1 revision)
  45. CTNTVirtualPad.Constants‏‎ (1 revision)
  46. Slime‏‎ (1 revision)
  47. Crock O'Gold Rainbow Slots‏‎ (1 revision)
  48. Lua Tar Extraction Module‏‎ (1 revision)
  49. NOT Classic 15 PUZZLE‏‎ (1 revision)
  50. Event.AD CONSENT‏‎ (1 revision)
  51. Aqua Slots 2 Treasure Island‏‎ (1 revision)
  52. ImGui.CONST.MouseCursor‏‎ (1 revision)
  53. ImGui.CONST.TreeNodeFlags‏‎ (1 revision)
  54. Sudoku Challenge‏‎ (1 revision)
  55. Noise.DISTANCE‏‎ (1 revision)
  56. Noise.VALUE FRACTAL‏‎ (1 revision)
  57. ImGui.CONST.SliderFlags‏‎ (1 revision)
  58. Gideros Texture Packer‏‎ (1 revision)
  59. Rainbow 2048‏‎ (1 revision)
  60. Egypt Reels of Luxor Slots‏‎ (1 revision)
  61. ImGui.CONST.SelectableFlags‏‎ (1 revision)
  62. ImGui.CONST.TableColumnFlags‏‎ (1 revision)
  63. Event.ANIMATION COMPLETE‏‎ (1 revision)
  64. Shiver Me Timbers‏‎ (1 revision)
  65. Way Out West Slots‏‎ (1 revision)
  66. ImGui.CONST.WindowFlags‏‎ (1 revision)
  67. ImGui.CONST.TableBgTarget‏‎ (1 revision)
  68. ImGui.CONST.TableRowFlags‏‎ (1 revision)
  69. Noise.NOISE LOOKUP‏‎ (1 revision)
  70. Event.ANIMATION START‏‎ (1 revision)
  71. Fish Inc.‏‎ (1 revision)
  72. Gideros API‏‎ (1 revision)
  73. Mesh:setAutoSort‏‎ (1 revision)
  74. ImGui.CONST.NavInput‏‎ (1 revision)
  75. ImGui.CONST.CornerFlags‏‎ (1 revision)
  76. Lunar Caverns‏‎ (1 revision)
  77. Crock O'Gold Riches Slots 2‏‎ (1 revision)
  78. Cats Casino Video Slots‏‎ (1 revision)
  79. ImGui.CONST.StyleVar‏‎ (1 revision)
  80. ImGui.CONST.Cond‏‎ (1 revision)
  81. Kaboom - Winter Matrix‏‎ (1 revision)
  82. ImGui.CONST.PopupFlags‏‎ (1 revision)
  83. Fruit Drops‏‎ (1 revision)
  84. Tutorial - tiny-ecs beatemup‏‎ (2 revisions)
  85. UI.TimePicker‏‎ (2 revisions)
  86. UI.Panel‏‎ (2 revisions)
  87. CONNECT the DOTS‏‎ (2 revisions)
  88. UI.Tree‏‎ (2 revisions)
  89. Lua Shader Common Functions‏‎ (2 revisions)
  90. UI.Button‏‎ (2 revisions)
  91. Testimonies‏‎ (2 revisions)
  92. B2.ParticleSystem.FLAG REACTIVE‏‎ (2 revisions)
  93. RetroStar - A 3D Arcade Space Combat Indie Game!‏‎ (2 revisions)
  94. Cryptography.pbkdf2‏‎ (2 revisions)
  95. Sprite.LAYOUT ANCHOR CENTER‏‎ (2 revisions)
  96. Tuto tiny-ecs demo Part 6 tiny-ecs Component‏‎ (2 revisions)
  97. UI.Builder‏‎ (2 revisions)
  98. Sprite.LAYOUT ANCHOR SOUTHWEST‏‎ (2 revisions)
  99. UI.Label‏‎ (2 revisions)
  100. Sinister Slots‏‎ (2 revisions)
  101. Bacteria - Arcade Edition‏‎ (2 revisions)
  102. Vogon.DESTRUCTION IMMINENT‏‎ (2 revisions)
  103. UI.Viewport‏‎ (2 revisions)
  104. Sprite.LAYOUT ANCHOR SOUTHEAST‏‎ (2 revisions)
  105. Texture.REPEAT‏‎ (2 revisions)
  106. B2.ParticleSystem.FLAG STATIC PRESSURE‏‎ (2 revisions)
  107. Sprite.LAYOUT FILL VERTICAL‏‎ (2 revisions)
  108. Sprite.LAYOUT FILL NONE‏‎ (2 revisions)
  109. ButtonDisabled class‏‎ (2 revisions)
  110. UrlLoader:setStreaming‏‎ (2 revisions)
  111. UI.Border‏‎ (2 revisions)
  112. B2.ParticleSystem.FLAG DESTRUCTION LISTENER‏‎ (2 revisions)
  113. Sprite.LAYOUT ANCHOR EAST‏‎ (2 revisions)
  114. UI.Accordion‏‎ (2 revisions)
  115. B2.ParticleSystem.FLAG PARTICLE CONTACT FILTER‏‎ (2 revisions)
  116. Vogon.STATUS DESTRUCTION APPROVED‏‎ (2 revisions)
  117. Sprite.LAYOUT ANCHOR NORTH‏‎ (2 revisions)
  118. ButtonBeast class‏‎ (2 revisions)
  119. B2.ParticleSystem.FLAG REPULSIVE‏‎ (2 revisions)
  120. Sprite.LAYOUT ANCHOR NORTHWEST‏‎ (2 revisions)
  121. Sprite.LAYOUT ANCHOR SOUTH‏‎ (2 revisions)
  122. TextBox @antix‏‎ (2 revisions)
  123. UI.Toolbox‏‎ (2 revisions)
  124. B2.ParticleSystem.FLAG PARTICLE CONTACT LISTENER‏‎ (2 revisions)
  125. UI.Table‏‎ (2 revisions)
  126. UI.Progress‏‎ (2 revisions)
  127. Article Tutorials/Touch Input and Mouse Input‏‎ (2 revisions)
  128. Short-Issue-2‏‎ (2 revisions)
  129. UI.WeekSchedule‏‎ (2 revisions)
  130. Sprite.LAYOUT FILL HORIZONTAL‏‎ (2 revisions)
  131. ButtonText class‏‎ (2 revisions)
  132. B2.ParticleSystem.FLAG FIXTURE CONTACT LISTENER‏‎ (2 revisions)
  133. Article Tutorials/Loading And Saving‏‎ (2 revisions)
  134. Lua Shader Conversion and Constructor Functions‏‎ (2 revisions)
  135. Sprite.LAYOUT ANCHOR WEST‏‎ (2 revisions)
  136. Article Tutorials/Object IDs‏‎ (2 revisions)
  137. ECS‏‎ (2 revisions)
  138. Mimimi Cat‏‎ (2 revisions)
  139. Platform support‏‎ (2 revisions)
  140. UI.Keyboard‏‎ (2 revisions)
  141. Texture.CLAMP‏‎ (2 revisions)
  142. UI.BreadCrumbs‏‎ (2 revisions)
  143. UI.Splitpane‏‎ (2 revisions)
  144. Vector‏‎ (2 revisions)
  145. Application.CONSTANTS‏‎ (2 revisions)
  146. UI.Behavior‏‎ (2 revisions)
  147. Lua Shader Language Helper Functions‏‎ (2 revisions)
  148. Lua Shader Texture Lookup Functions‏‎ (2 revisions)
  149. Lua Shader Exponential Functions‏‎ (2 revisions)
  150. B2.ParticleSystem.FLAG BARRIER‏‎ (2 revisions)
  151. Starting Gideros Studio‏‎ (2 revisions)
  152. Fish day‏‎ (2 revisions)
  153. Event.AD REWARDED‏‎ (2 revisions)
  154. UI.ImageText‏‎ (2 revisions)
  155. UrlLoader Event.COMPLETE‏‎ (2 revisions)
  156. Sprite:setGhosts‏‎ (2 revisions)
  157. Lua Shader Geometric Functions‏‎ (2 revisions)
  158. ImGui.Core:beginTable‏‎ (2 revisions)
  159. B2.ParticleSystem.FLAG FIXTURE CONTACT FILTER‏‎ (2 revisions)
  160. Noise:setCellularDistanceFunction‏‎ (3 revisions)
  161. Mesh:setInstanceCount‏‎ (3 revisions)
  162. Math.sign‏‎ (3 revisions)
  163. Table.foreachi‏‎ (3 revisions)
  164. Noise:setSeed‏‎ (3 revisions)
  165. SpineSprite:getBoneLocation‏‎ (3 revisions)
  166. MovieClip.getTweenFunction‏‎ (3 revisions)
  167. SoundChannel:getStreamId‏‎ (3 revisions)
  168. ImGui.Core:dragFloat3‏‎ (3 revisions)
  169. SpineSprite:setMix‏‎ (3 revisions)
  170. R3d.DebugDraw.new‏‎ (3 revisions)
  171. Table.unpack‏‎ (3 revisions)
  172. R3d.Body:setLinearVelocity‏‎ (3 revisions)
  173. Animations With Movieclip‏‎ (3 revisions)
  174. Application:requestPermissions‏‎ (3 revisions)
  175. Superhero - Arcade Edition‏‎ (3 revisions)
  176. UI.Spinner‏‎ (3 revisions)
  177. Coroutine.isyieldable‏‎ (3 revisions)
  178. ImGui.Core:dragIntRange2‏‎ (3 revisions)
  179. CTNTVirtualPad:setMaxRadius‏‎ (3 revisions)
  180. X file:close‏‎ (3 revisions)
  181. R3d.Fixture:raycast‏‎ (3 revisions)
  182. Table.isfrozen‏‎ (3 revisions)
  183. ImGui.Core:filledSliderAngle‏‎ (3 revisions)
  184. R3d.Body:getMass‏‎ (3 revisions)
  185. CTNTVirtualPad:free‏‎ (3 revisions)
  186. R3d.Body:enableGravity‏‎ (3 revisions)
  187. Noise:gradientPerturb3D‏‎ (3 revisions)
  188. Noise:reset‏‎ (3 revisions)
  189. ImGui.Style:getScrollbarSize‏‎ (3 revisions)
  190. X file:write‏‎ (3 revisions)
  191. CTNTVirtualPad:setTextures‏‎ (3 revisions)
  192. ImGui.Style:setAlpha‏‎ (3 revisions)
  193. ImGui.Core:inputInt2‏‎ (3 revisions)
  194. Table.clear‏‎ (3 revisions)
  195. Math.sinh‏‎ (3 revisions)
  196. Noise:setFractalOctaves‏‎ (3 revisions)
  197. ImGui.Core:sliderInt3‏‎ (3 revisions)
  198. Noise:setInterp‏‎ (3 revisions)
  199. ImGui.Core:imageButton‏‎ (3 revisions)
  200. ImGui.Style:setDisplaySafeAreaPadding‏‎ (3 revisions)
  201. ImGui.Style:setTouchExtraPadding‏‎ (3 revisions)
  202. ImGui.Core:inputTextMultiline‏‎ (3 revisions)
  203. UI.Combobox‏‎ (3 revisions)
  204. Editor Add-ons‏‎ (3 revisions)
  205. ImGui.Core:inputFloat3‏‎ (3 revisions)
  206. CTNTVirtualPad:stop‏‎ (3 revisions)
  207. ImGui.Core:vFilledSliderInt‏‎ (3 revisions)
  208. Sprite:spriteToLocal‏‎ (3 revisions)
  209. R3d.Body:setMass‏‎ (3 revisions)
  210. Luamidi:getoutportcount‏‎ (3 revisions)
  211. ImGui.Core:inputInt4‏‎ (3 revisions)
  212. CTNTVirtualPad:setJoyAsAnalog‏‎ (3 revisions)
  213. ImGui.Core:sliderFloat2‏‎ (3 revisions)
  214. Table.move‏‎ (3 revisions)
  215. R3d.SphereShape.new‏‎ (3 revisions)
  216. R3d.Fixture:testPointInside‏‎ (3 revisions)
  217. ImGui.Style:getWindowTitleAlign‏‎ (3 revisions)
  218. ImGui.Style:setWindowBorderSize‏‎ (3 revisions)
  219. Vogon:writePoetry‏‎ (3 revisions)
  220. Lua Shader Angle and Trigonometry Functions‏‎ (3 revisions)
  221. R3d.Body:setType‏‎ (3 revisions)
  222. Table.find‏‎ (3 revisions)
  223. ImGui.Core:vSliderInt‏‎ (3 revisions)
  224. Table.foreach‏‎ (3 revisions)
  225. UI.Checkbox‏‎ (3 revisions)
  226. CTNTVirtualPad:setAlpha‏‎ (3 revisions)
  227. ImGui.Core:filledSliderFloat‏‎ (3 revisions)
  228. R3d.Body:raycast‏‎ (3 revisions)
  229. R3d.World:createBody‏‎ (3 revisions)
  230. ImGui.Core:inputFloat4‏‎ (3 revisions)
  231. R3d.Body.STATIC BODY‏‎ (3 revisions)
  232. R3d.Body:setIsAllowedToSleep‏‎ (3 revisions)
  233. Bit32.arshift‏‎ (3 revisions)
  234. R3d.World:setEventListener‏‎ (3 revisions)
  235. UI.Calendar‏‎ (3 revisions)
  236. ImGui.Core:scaledImageButton‏‎ (3 revisions)
  237. R3d.World:testAABBOverlap‏‎ (3 revisions)
  238. Bit32.countrz‏‎ (3 revisions)
  239. Bit32.replace‏‎ (3 revisions)
  240. R3d.Body:setTransform‏‎ (3 revisions)
  241. ImGui.Core:dragInt2‏‎ (3 revisions)
  242. SceneManager exitEnd‏‎ (3 revisions)
  243. Noise:setGradientPerturbAmp‏‎ (3 revisions)
  244. ImGui.Core:progressBar‏‎ (3 revisions)
  245. ImGui.Style:setWindowRounding‏‎ (3 revisions)
  246. R3d.World:destroyJoint‏‎ (3 revisions)
  247. CTNTVirtualPad:setDefaultJoySprites‏‎ (3 revisions)
  248. SpineSprite:stopAnimation‏‎ (3 revisions)
  249. Bit32‏‎ (3 revisions)
  250. Math.clamp‏‎ (3 revisions)
  251. Noise:getFractalType‏‎ (3 revisions)
  252. Calypso Cash Casino‏‎ (3 revisions)
  253. ImGui.Core:scaledImageFilled‏‎ (3 revisions)
  254. Megacool.startRecording‏‎ (3 revisions)
  255. Noise:setCellularJitter‏‎ (3 revisions)
  256. X file:seek‏‎ (3 revisions)
  257. ImGui.Style:setWindowTitleAlign‏‎ (3 revisions)
  258. Noise:getGradientPerturbAmp‏‎ (3 revisions)
  259. ImGui.Core:inputScalar‏‎ (3 revisions)
  260. Theora.new‏‎ (3 revisions)
  261. Bit32.extract‏‎ (3 revisions)
  262. ImGui.Style:getWindowBorderSize‏‎ (3 revisions)
  263. Standard Libraries‏‎ (3 revisions)
  264. Table.pack‏‎ (3 revisions)
  265. R3d.Body.KINEMATIC BODY‏‎ (3 revisions)
  266. TextureBase:getSize‏‎ (3 revisions)
  267. R3d.ConcaveMeshShape.new‏‎ (3 revisions)
  268. Timer:pause‏‎ (3 revisions)
  269. SceneManager enterEnd‏‎ (3 revisions)
  270. Noise:setFrequency‏‎ (3 revisions)
  271. Bit32.bnot‏‎ (3 revisions)
  272. ImGui.Core:filledSliderInt4‏‎ (3 revisions)
  273. Application:checkPermission‏‎ (3 revisions)
  274. Sprite:setAnchorPoint‏‎ (3 revisions)
  275. Textures and Bitmaps‏‎ (3 revisions)
  276. ImGui.Core:inputInt3‏‎ (3 revisions)
  277. ImGui.Core:bullet‏‎ (3 revisions)
  278. ImGui.Core:invisibleButton‏‎ (3 revisions)
  279. ImGui.Core:vFilledSliderFloat‏‎ (3 revisions)
  280. ImGui.DrawList:getFont‏‎ (3 revisions)
  281. ImGui.Style:setScrollbarSize‏‎ (3 revisions)
  282. Table.freeze‏‎ (3 revisions)
  283. R3d.Body:setAngularVelocity‏‎ (3 revisions)
  284. ImGui.Core:scaledImage‏‎ (3 revisions)
  285. CTNTVirtualPad:setScale‏‎ (3 revisions)
  286. CTNTVirtualPad:setHideDelay‏‎ (3 revisions)
  287. Wavefront (OBJ) Loader‏‎ (3 revisions)
  288. ImGui.Core:filledSliderInt3‏‎ (3 revisions)
  289. CTNTVirtualPad:setColor‏‎ (3 revisions)
  290. ImGui.Core:dragScalar‏‎ (3 revisions)
  291. Ads:checkConsent‏‎ (3 revisions)
  292. Noise:getTileTexture‏‎ (3 revisions)
  293. Coroutine.close‏‎ (3 revisions)
  294. Luamidi:getinportcount‏‎ (3 revisions)
  295. ImGui.DrawList:getFontSize‏‎ (3 revisions)
  296. Noise:getSeed‏‎ (3 revisions)
  297. Noise:setFractalGain‏‎ (3 revisions)
  298. ImGui.Style:setScrollbarRounding‏‎ (3 revisions)
  299. Noise:getFrequency‏‎ (3 revisions)
  300. Unite Server Event list‏‎ (3 revisions)
  301. ImGui.Core:smallButton‏‎ (3 revisions)
  302. SpineSprite:setSpeed‏‎ (3 revisions)
  303. R3d.World:testOverlap‏‎ (3 revisions)
  304. String.reverse‏‎ (3 revisions)
  305. Table.share‏‎ (3 revisions)
  306. ImGui.Core:vSliderFloat‏‎ (3 revisions)
  307. Math.tanh‏‎ (3 revisions)
  308. Viewport.new‏‎ (3 revisions)
  309. Shader Attribute Descriptors‏‎ (3 revisions)
  310. ImGui.Core:image‏‎ (3 revisions)
  311. CTNTVirtualPad:setHideMode‏‎ (3 revisions)
  312. Megacool.setSharingText‏‎ (3 revisions)
  313. Noise:getNoiseType‏‎ (3 revisions)
  314. Gideros Studio/en-gb‏‎ (3 revisions)
  315. Bit32.lrotate‏‎ (3 revisions)
  316. ImGui.Style:getTouchExtraPadding‏‎ (3 revisions)
  317. ImGui.Core:labelText‏‎ (3 revisions)
  318. Sprite.LAYOUT FILL BOTH‏‎ (3 revisions)
  319. R3d.World:testCollision‏‎ (3 revisions)
  320. Bit32.lshift‏‎ (3 revisions)
  321. Noise:setCellularNoiseLookup‏‎ (3 revisions)
  322. Bit32.btest‏‎ (3 revisions)
  323. Noise:getFractalLacunarity‏‎ (3 revisions)
  324. Basic Concepts‏‎ (3 revisions)
  325. Bit32.rshift‏‎ (3 revisions)
  326. ImGui.Style:setItemSpacing‏‎ (3 revisions)
  327. SpineSprite:getSpeed‏‎ (3 revisions)
  328. SpineSprite:addAnimation‏‎ (3 revisions)
  329. Core.signal‏‎ (3 revisions)
  330. ImGui.Core:sliderInt4‏‎ (3 revisions)
  331. Noise:getFractalOctaves‏‎ (3 revisions)
  332. R3d.Body:applyForce‏‎ (3 revisions)
  333. SpineSprite:setAnimation‏‎ (3 revisions)
  334. Tuto tiny-ecs demo Part 2 Menu‏‎ (3 revisions)
  335. R3d.DebugDraw‏‎ (3 revisions)
  336. ImGui.Core:sliderFloat‏‎ (3 revisions)
  337. Sprite:getAnchorPoint‏‎ (3 revisions)
  338. X file:flush‏‎ (3 revisions)
  339. Drawing Shapes‏‎ (3 revisions)
  340. Math.cosh‏‎ (3 revisions)
  341. ImGui.Core:inputDouble‏‎ (3 revisions)
  342. SceneManager exitBegin‏‎ (3 revisions)
  343. Noise:setFractalType‏‎ (3 revisions)
  344. ImGui.Core:sliderFloat4‏‎ (3 revisions)
  345. Bit32.rrotate‏‎ (3 revisions)
  346. The Stage‏‎ (3 revisions)
  347. Unite Client Method list‏‎ (3 revisions)
  348. Noise:setCellularDistance2Indices‏‎ (3 revisions)
  349. R3d.Fixture:setCollideWithMaskBits‏‎ (3 revisions)
  350. R3d.Body:getLinearVelocity‏‎ (3 revisions)
  351. Event.MOUSE LEAVE‏‎ (3 revisions)
  352. ImGui.Style:getDisplaySafeAreaPadding‏‎ (3 revisions)
  353. R3d.Body:getTransform‏‎ (3 revisions)
  354. B2.PrismaticJoint:getMotorForce‏‎ (3 revisions)
  355. Sprite:getSize‏‎ (3 revisions)
  356. ImGui.DrawList:addLine‏‎ (3 revisions)
  357. R3d.Body:testPointInside‏‎ (3 revisions)
  358. ImGui.DrawList:getCurveTessellationTol‏‎ (3 revisions)
  359. ImGui.Core:inputFloat2‏‎ (3 revisions)
  360. ImGui.Core:sliderInt‏‎ (3 revisions)
  361. Megacool.stopRecording‏‎ (3 revisions)
  362. Shader Uniform Descriptors‏‎ (3 revisions)
  363. ImGui.Core:dragInt3‏‎ (3 revisions)
  364. ImGui.Core:dragInt4‏‎ (3 revisions)
  365. Bit32.bxor‏‎ (3 revisions)
  366. ButtonToggle class‏‎ (3 revisions)
  367. Unite Server Method list‏‎ (3 revisions)
  368. R3d.Shape‏‎ (3 revisions)
  369. R3d.Body:applyTorque‏‎ (3 revisions)
  370. R3d.Body:getAngularVelocity‏‎ (3 revisions)
  371. Table.maxn‏‎ (3 revisions)
  372. Noise:getCellularReturnType‏‎ (3 revisions)
  373. Coroutine.running‏‎ (3 revisions)
  374. Unite Client Event list‏‎ (3 revisions)
  375. ImGui.Core:imageButtonWithText‏‎ (3 revisions)
  376. ImGui.Style:getScrollbarRounding‏‎ (3 revisions)
  377. ImGui.Style:getAlpha‏‎ (3 revisions)
  378. ImGui.Core:sliderAngle‏‎ (3 revisions)
  379. ImGui.Core:scaledImageButtonWithText‏‎ (3 revisions)
  380. ImGui.DrawList:getCircleSegmentMaxError‏‎ (3 revisions)
  381. R3d.Body:destroyFixture‏‎ (3 revisions)
  382. ImGui.Core:filledSliderInt2‏‎ (3 revisions)
  383. Math.noise‏‎ (3 revisions)
  384. ImGui.DrawList:addRect‏‎ (3 revisions)
  385. SceneManager enterBegin‏‎ (3 revisions)
  386. Bit32.band‏‎ (3 revisions)
  387. Math.round‏‎ (3 revisions)
  388. Noise:setCellularReturnType‏‎ (3 revisions)
  389. MovieClip Event.COMPLETE‏‎ (3 revisions)
  390. Noise:setFractalLacunarity‏‎ (3 revisions)
  391. Noise:getFractalGain‏‎ (3 revisions)
  392. ImGui.Style:getWindowRounding‏‎ (3 revisions)
  393. ImGui.Core:sliderInt2‏‎ (3 revisions)
  394. X file:lines‏‎ (3 revisions)
  395. R3d.Body.DYNAMIC BODY‏‎ (3 revisions)
  396. ImGui.Core:imageFilled‏‎ (3 revisions)
  397. Bit32.countlz‏‎ (3 revisions)
  398. Application:setEventMerging‏‎ (3 revisions)
  399. Mesh:setPrimitiveType‏‎ (3 revisions)
  400. ImGui.Core:filledSliderInt‏‎ (3 revisions)
  401. Core.yieldable‏‎ (3 revisions)
  402. FontBase Constants‏‎ (3 revisions)
  403. R3d.Fixture:setCollisionCategoryBits‏‎ (3 revisions)
  404. UI Color Picker‏‎ (3 revisions)
  405. Table.create‏‎ (3 revisions)
  406. TexturePack:getLocation‏‎ (4 revisions)
  407. X Media:drawFill‏‎ (4 revisions)
  408. Math.modf‏‎ (4 revisions)
  409. ImGui.Core:inputInt‏‎ (4 revisions)
  410. ImGui.Core:filledSliderFloat2‏‎ (4 revisions)
  411. R3d.BoxShape.new‏‎ (4 revisions)
  412. CTNTVirtualPad:setJoyStyle‏‎ (4 revisions)
  413. ImGui.Style:getWindowMinSize‏‎ (4 revisions)
  414. Shader:isValid‏‎ (4 revisions)
  415. R3d.HeightFieldShape.new‏‎ (4 revisions)
  416. X Media:crop‏‎ (4 revisions)
  417. ImGui.Core:inputTextWithHint‏‎ (4 revisions)
  418. Noise:whiteNoise3DInt‏‎ (4 revisions)
  419. Ternary Operator‏‎ (4 revisions)
  420. GoogleBilling.BILLING UNAVAILABLE‏‎ (4 revisions)
  421. Math.edge‏‎ (4 revisions)
  422. X Media:floodFill‏‎ (4 revisions)
  423. UI.Slider‏‎ (4 revisions)
  424. ImGui.Style:getItemSpacing‏‎ (4 revisions)
  425. X file:read‏‎ (4 revisions)
  426. X Media:getWidth‏‎ (4 revisions)
  427. Noise:getCellularJitter‏‎ (4 revisions)
  428. CTNTVirtualPad:setDefaultButtonSprites‏‎ (4 revisions)
  429. Lua Shader Examples‏‎ (4 revisions)
  430. X Media:drawText‏‎ (4 revisions)
  431. Core.enableAllocationTracking‏‎ (4 revisions)
  432. ImGui.Core:textWrapped‏‎ (4 revisions)
  433. X Media:resizeHeight‏‎ (4 revisions)
  434. X Media:resize‏‎ (4 revisions)
  435. TexturePack:getRegionsNames‏‎ (4 revisions)
  436. MovieClip:isPlaying‏‎ (4 revisions)
  437. ImGui.Core:showAboutWindow‏‎ (4 revisions)
  438. Drawing Sprites‏‎ (4 revisions)
  439. Viewport:setClip‏‎ (4 revisions)
  440. CTNTVirtualPad:start‏‎ (4 revisions)
  441. Math.dot‏‎ (4 revisions)
  442. Luamidi:base0‏‎ (4 revisions)
  443. Iad.Banner.BOTTOM‏‎ (4 revisions)
  444. Article Tutorials/en-gb‏‎ (4 revisions)
  445. Shader Constants‏‎ (4 revisions)
  446. Mediamanager:getFile‏‎ (4 revisions)
  447. SceneManager.new‏‎ (4 revisions)
  448. Luamidi:getInPortName‏‎ (4 revisions)
  449. R3d.Body:setAngularDamping‏‎ (4 revisions)
  450. R3d.SliderJoint‏‎ (4 revisions)
  451. Luamidi:enumerateoutports‏‎ (4 revisions)
  452. Application:setClipboard‏‎ (4 revisions)
  453. Luamidi:base1‏‎ (4 revisions)
  454. GoogleBilling.SUBS‏‎ (4 revisions)
  455. GoogleBilling.INAPP‏‎ (4 revisions)
  456. Select‏‎ (4 revisions)
  457. GoogleBilling.EXPIRED‏‎ (4 revisions)
  458. General Architecture‏‎ (4 revisions)
  459. ImGui.Core:dragFloatRange2‏‎ (4 revisions)
  460. Gideros SDK‏‎ (4 revisions)
  461. GoogleBilling.USER CANCELED‏‎ (4 revisions)
  462. Particles:getNearestParticle‏‎ (4 revisions)
  463. Ping Pong DX‏‎ (4 revisions)
  464. UI.TextField‏‎ (4 revisions)
  465. X Media:copy‏‎ (4 revisions)
  466. Particles:getDeadParticles‏‎ (4 revisions)
  467. Ogg‏‎ (4 revisions)
  468. Camera.setFlash‏‎ (4 revisions)
  469. Vogon.STATUS SIGN POSTED‏‎ (4 revisions)
  470. GoogleBilling.ERROR‏‎ (4 revisions)
  471. CTNTVirtualPad.Event‏‎ (4 revisions)
  472. Luamidi:getOutPortName‏‎ (4 revisions)
  473. GoogleBilling.PURCHASED‏‎ (4 revisions)
  474. ImGui.Style:setColor‏‎ (4 revisions)
  475. ImGui.DrawList:getForegroundDrawList‏‎ (4 revisions)
  476. String.packsize‏‎ (4 revisions)
  477. Article Tutorials/Intro to sounds‏‎ (4 revisions)
  478. Math.nearest‏‎ (4 revisions)
  479. Sprite:redrawEffects‏‎ (4 revisions)
  480. Sprite.LAYOUT ANCHOR NORTHEAST‏‎ (4 revisions)
  481. R3d.ConvexMeshShape.new‏‎ (4 revisions)
  482. Noise.new‏‎ (4 revisions)
  483. R3d.Body:createFixture‏‎ (4 revisions)
  484. ImGui.Core:sliderFloat3‏‎ (4 revisions)
  485. TextureBase:getTexelSize‏‎ (4 revisions)
  486. String.split‏‎ (4 revisions)
  487. ImGui.Core:showUserGuide‏‎ (4 revisions)
  488. Math.cross‏‎ (4 revisions)
  489. ImGui.Core:textDisabled‏‎ (4 revisions)
  490. Buffer:size‏‎ (4 revisions)
  491. X Media:drawImage‏‎ (4 revisions)
  492. ImGui.Style:getColor‏‎ (4 revisions)
  493. Luamidi:openin‏‎ (4 revisions)
  494. Tuto tiny-ecs demo Part 4 tiny-ecs Entity‏‎ (4 revisions)
  495. UI.Bar‏‎ (4 revisions)
  496. ImGui.DrawList:getWindowDrawList‏‎ (4 revisions)
  497. Noise:whiteNoise2DInt‏‎ (4 revisions)
  498. Matrix:duplicate‏‎ (4 revisions)
  499. Sprite:setEffectConstant‏‎ (4 revisions)
  500. Chroma:colorScroll‏‎ (4 revisions)

View (previous 500 | next 500) (20 | 50 | 100 | 250 | 500)