Pages with the fewest revisions

From GiderosMobile

Showing below up to 500 results in range #31 to #530.

View (previous 500 | next 500) (20 | 50 | 100 | 250 | 500)

  1. Prototype - Arcade Edition‏‎ (1 revision)
  2. ImGui.CONST.ComboFlags‏‎ (1 revision)
  3. MEGA Money Slots‏‎ (1 revision)
  4. Gorilla Adventure Slots‏‎ (1 revision)
  5. Event.RECEIVED SHARE OPENED‏‎ (1 revision)
  6. Event.APPLICATION PERMISSION‏‎ (1 revision)
  7. ImGui.CONST.HoveredFlags‏‎ (1 revision)
  8. ImGui.CONST.BackendFlags‏‎ (1 revision)
  9. ImGui.CONST.GlyphRanges‏‎ (1 revision)
  10. CTNTVirtualPad.Constants‏‎ (1 revision)
  11. ImGui.CONST.ColorEditFlags‏‎ (1 revision)
  12. Slime‏‎ (1 revision)
  13. Irish Treasure Slots‏‎ (1 revision)
  14. Snow Slots Merry Christmas‏‎ (1 revision)
  15. ImGui.CONST.Col‏‎ (1 revision)
  16. Christmas Casino Slots‏‎ (1 revision)
  17. TextureBase.YA8‏‎ (1 revision)
  18. Noise.PERLIN‏‎ (1 revision)
  19. Noise.VALUE FRACTAL‏‎ (1 revision)
  20. ImGui.CONST.SliderFlags‏‎ (1 revision)
  21. Gideros Texture Packer‏‎ (1 revision)
  22. Rainbow 2048‏‎ (1 revision)
  23. Crock O'Gold Rainbow Slots‏‎ (1 revision)
  24. NOT Classic 15 PUZZLE‏‎ (1 revision)
  25. Event.AD CONSENT‏‎ (1 revision)
  26. Aqua Slots 2 Treasure Island‏‎ (1 revision)
  27. ImGui.CONST.MouseCursor‏‎ (1 revision)
  28. ImGui.CONST.TreeNodeFlags‏‎ (1 revision)
  29. Sudoku Challenge‏‎ (1 revision)
  30. Noise.DISTANCE‏‎ (1 revision)
  31. Event.ANIMATION COMPLETE‏‎ (1 revision)
  32. Shiver Me Timbers‏‎ (1 revision)
  33. Egypt Reels of Luxor Slots‏‎ (1 revision)
  34. ImGui.CONST.SelectableFlags‏‎ (1 revision)
  35. ImGui.CONST.TableRowFlags‏‎ (1 revision)
  36. Noise.NOISE LOOKUP‏‎ (1 revision)
  37. Event.ANIMATION START‏‎ (1 revision)
  38. Fish Inc.‏‎ (1 revision)
  39. Mesh:setAutoSort‏‎ (1 revision)
  40. ImGui.CONST.NavInput‏‎ (1 revision)
  41. ImGui.CONST.CornerFlags‏‎ (1 revision)
  42. Lunar Caverns‏‎ (1 revision)
  43. Way Out West Slots‏‎ (1 revision)
  44. ImGui.CONST.TableBgTarget‏‎ (1 revision)
  45. Kaboom - Winter Matrix‏‎ (1 revision)
  46. ImGui.CONST.PopupFlags‏‎ (1 revision)
  47. Fruit Drops‏‎ (1 revision)
  48. Crock O'Gold Riches Slots 2‏‎ (1 revision)
  49. Cats Casino Video Slots‏‎ (1 revision)
  50. Button class‏‎ (1 revision)
  51. ImGui.CONST.Cond‏‎ (1 revision)
  52. Noise.SIMPLEX‏‎ (1 revision)
  53. Noise.RIGID MULTI‏‎ (1 revision)
  54. ImGui.CONST.SortDirection‏‎ (1 revision)
  55. Cops 'N' Robbers‏‎ (1 revision)
  56. Automatic Image Resolution‏‎ (1 revision)
  57. Glamour Puss Bingo‏‎ (1 revision)
  58. ImGui.CONST.TabItemFlags‏‎ (1 revision)
  59. Event.ADS READY‏‎ (1 revision)
  60. Nighttime clock‏‎ (1 revision)
  61. Sea Minefield‏‎ (1 revision)
  62. Noise.EUCLIDEAN‏‎ (1 revision)
  63. Dungeons‏‎ (1 revision)
  64. Viewport:setTarget‏‎ (1 revision)
  65. ImGui.CONST.InputTextFlags‏‎ (1 revision)
  66. Vogons‏‎ (1 revision)
  67. Out Of Time‏‎ (1 revision)
  68. ImGui.Core:endTable‏‎ (1 revision)
  69. ImGui.CONST.MouseButton‏‎ (1 revision)
  70. Noise.MANHATTAN‏‎ (1 revision)
  71. Lua Tar Extraction Module‏‎ (1 revision)
  72. Noise.PERLIN FRACTAL‏‎ (1 revision)
  73. Noise.FBM‏‎ (1 revision)
  74. SEA WAR‏‎ (1 revision)
  75. Spinning Drunk!‏‎ (1 revision)
  76. Ads:loadAd‏‎ (1 revision)
  77. Scratch-a-Lotto Scratch Card Lottery‏‎ (1 revision)
  78. ImGui.CONST.TE‏‎ (1 revision)
  79. ImGui.CONST.ConfigFlags‏‎ (1 revision)
  80. Noise.CUBIC‏‎ (1 revision)
  81. Noise.CUBIC FRACTAL‏‎ (1 revision)
  82. Event.SENT SHARE OPENED‏‎ (1 revision)
  83. Vogon.POST DESTRUCTION‏‎ (1 revision)
  84. ImGui.CONST.TableColumnFlags‏‎ (1 revision)
  85. The Specialist‏‎ (1 revision)
  86. Application:getProjectProperties‏‎ (1 revision)
  87. Wiki Sandbox‏‎ (1 revision)
  88. Melophone‏‎ (1 revision)
  89. Big Money Bugs Slots‏‎ (1 revision)
  90. Chameleon (invert puzzle)‏‎ (1 revision)
  91. Sokoban 2018‏‎ (1 revision)
  92. Voyage-Dice Board Game & puzzle!‏‎ (1 revision)
  93. ImGui.CONST.WindowFlags‏‎ (1 revision)
  94. Corbyn Slots‏‎ (1 revision)
  95. Irish Treasure Rainbow Bingo‏‎ (1 revision)
  96. Gideros API‏‎ (1 revision)
  97. Noise.CELL VALUE‏‎ (1 revision)
  98. Event.ANIMATION END‏‎ (1 revision)
  99. Cryptography.sha1‏‎ (1 revision)
  100. ImGui.CONST.StyleVar‏‎ (1 revision)
  101. Match 3 Martians‏‎ (1 revision)
  102. Slots Arcade Vegas‏‎ (1 revision)
  103. Carnival Fiesta Slots‏‎ (1 revision)
  104. Gideros Font Creator‏‎ (1 revision)
  105. Noise.LINEAR‏‎ (1 revision)
  106. Noise.DISTANCE 2‏‎ (1 revision)
  107. UI.TabbedPane‏‎ (1 revision)
  108. Menu Shortcuts‏‎ (1 revision)
  109. Super Fruit Slots‏‎ (1 revision)
  110. Flamingo Safari Slots‏‎ (1 revision)
  111. Math.fft‏‎ (1 revision)
  112. Math.ifft‏‎ (1 revision)
  113. Noise.HERMITE‏‎ (1 revision)
  114. ImGui.CONST.DataType‏‎ (1 revision)
  115. Noise.DISTANCE 2 ADD‏‎ (1 revision)
  116. Noise.VALUE‏‎ (1 revision)
  117. Pathfinding‏‎ (1 revision)
  118. ImGui.CONST.TabBarFlags‏‎ (1 revision)
  119. RenderTarget:generateMipmap‏‎ (1 revision)
  120. Slots Odyssey Vegas Riches‏‎ (1 revision)
  121. Castle Kingdoms Slots‏‎ (1 revision)
  122. TextureBase.Y8‏‎ (1 revision)
  123. Noise.QUINTIC‏‎ (1 revision)
  124. Sprite.LAYOUT ANCHOR NORTHWEST‏‎ (2 revisions)
  125. UI.Table‏‎ (2 revisions)
  126. UI.Progress‏‎ (2 revisions)
  127. UI.WeekSchedule‏‎ (2 revisions)
  128. Sprite.LAYOUT ANCHOR SOUTH‏‎ (2 revisions)
  129. UI.Toolbox‏‎ (2 revisions)
  130. UI.Viewport‏‎ (2 revisions)
  131. B2.ParticleSystem.FLAG PARTICLE CONTACT LISTENER‏‎ (2 revisions)
  132. Article Tutorials/Loading And Saving‏‎ (2 revisions)
  133. Lua Shader Conversion and Constructor Functions‏‎ (2 revisions)
  134. Sprite.LAYOUT FILL HORIZONTAL‏‎ (2 revisions)
  135. B2.ParticleSystem.FLAG FIXTURE CONTACT LISTENER‏‎ (2 revisions)
  136. ButtonDisabled class‏‎ (2 revisions)
  137. ECS‏‎ (2 revisions)
  138. Mimimi Cat‏‎ (2 revisions)
  139. Platform support‏‎ (2 revisions)
  140. Sprite.LAYOUT ANCHOR WEST‏‎ (2 revisions)
  141. Article Tutorials/Object IDs‏‎ (2 revisions)
  142. UI.Accordion‏‎ (2 revisions)
  143. Application.CONSTANTS‏‎ (2 revisions)
  144. UI.Behavior‏‎ (2 revisions)
  145. Lua Shader Language Helper Functions‏‎ (2 revisions)
  146. UI.Keyboard‏‎ (2 revisions)
  147. Texture.CLAMP‏‎ (2 revisions)
  148. UI.BreadCrumbs‏‎ (2 revisions)
  149. UI.Splitpane‏‎ (2 revisions)
  150. Vector‏‎ (2 revisions)
  151. Lua Shader Exponential Functions‏‎ (2 revisions)
  152. B2.ParticleSystem.FLAG BARRIER‏‎ (2 revisions)
  153. ButtonBeast class‏‎ (2 revisions)
  154. Starting Gideros Studio‏‎ (2 revisions)
  155. Fish day‏‎ (2 revisions)
  156. Lua Shader Texture Lookup Functions‏‎ (2 revisions)
  157. UI.ImageText‏‎ (2 revisions)
  158. UrlLoader Event.COMPLETE‏‎ (2 revisions)
  159. Lua Shader Geometric Functions‏‎ (2 revisions)
  160. Event.AD REWARDED‏‎ (2 revisions)
  161. TextBox @antix‏‎ (2 revisions)
  162. B2.ParticleSystem.FLAG FIXTURE CONTACT FILTER‏‎ (2 revisions)
  163. Article Tutorials/Touch Input and Mouse Input‏‎ (2 revisions)
  164. Short-Issue-2‏‎ (2 revisions)
  165. ImGui.Core:beginTable‏‎ (2 revisions)
  166. ButtonText class‏‎ (2 revisions)
  167. Tutorial - tiny-ecs beatemup‏‎ (2 revisions)
  168. UI.TimePicker‏‎ (2 revisions)
  169. UI.Panel‏‎ (2 revisions)
  170. Testimonies‏‎ (2 revisions)
  171. B2.ParticleSystem.FLAG REACTIVE‏‎ (2 revisions)
  172. Cryptography.pbkdf2‏‎ (2 revisions)
  173. Sprite.LAYOUT ANCHOR CENTER‏‎ (2 revisions)
  174. CONNECT the DOTS‏‎ (2 revisions)
  175. UI.Tree‏‎ (2 revisions)
  176. Lua Shader Common Functions‏‎ (2 revisions)
  177. UI.Builder‏‎ (2 revisions)
  178. Sprite.LAYOUT ANCHOR SOUTHWEST‏‎ (2 revisions)
  179. Tuto tiny-ecs demo Part 6 tiny-ecs Component‏‎ (2 revisions)
  180. Bacteria - Arcade Edition‏‎ (2 revisions)
  181. Vogon.DESTRUCTION IMMINENT‏‎ (2 revisions)
  182. Sprite.LAYOUT ANCHOR SOUTHEAST‏‎ (2 revisions)
  183. UI.Label‏‎ (2 revisions)
  184. Sinister Slots‏‎ (2 revisions)
  185. Sprite.LAYOUT FILL VERTICAL‏‎ (2 revisions)
  186. Texture.REPEAT‏‎ (2 revisions)
  187. Sprite:setGhosts‏‎ (2 revisions)
  188. B2.ParticleSystem.FLAG STATIC PRESSURE‏‎ (2 revisions)
  189. UI.Border‏‎ (2 revisions)
  190. B2.ParticleSystem.FLAG DESTRUCTION LISTENER‏‎ (2 revisions)
  191. Sprite.LAYOUT FILL NONE‏‎ (2 revisions)
  192. UrlLoader:setStreaming‏‎ (2 revisions)
  193. B2.ParticleSystem.FLAG PARTICLE CONTACT FILTER‏‎ (2 revisions)
  194. Vogon.STATUS DESTRUCTION APPROVED‏‎ (2 revisions)
  195. Sprite.LAYOUT ANCHOR EAST‏‎ (2 revisions)
  196. B2.ParticleSystem.FLAG REPULSIVE‏‎ (2 revisions)
  197. UI.Button‏‎ (2 revisions)
  198. Sprite.LAYOUT ANCHOR NORTH‏‎ (2 revisions)
  199. RetroStar - A 3D Arcade Space Combat Indie Game!‏‎ (2 revisions)
  200. ImGui.Core:vFilledSliderFloat‏‎ (3 revisions)
  201. ImGui.DrawList:getFont‏‎ (3 revisions)
  202. ImGui.Style:setScrollbarSize‏‎ (3 revisions)
  203. Table.freeze‏‎ (3 revisions)
  204. R3d.Body:setAngularVelocity‏‎ (3 revisions)
  205. ImGui.Core:scaledImage‏‎ (3 revisions)
  206. ImGui.Core:inputInt3‏‎ (3 revisions)
  207. ImGui.Core:bullet‏‎ (3 revisions)
  208. ImGui.Core:invisibleButton‏‎ (3 revisions)
  209. ImGui.DrawList:getFontSize‏‎ (3 revisions)
  210. Noise:getSeed‏‎ (3 revisions)
  211. Noise:setFractalGain‏‎ (3 revisions)
  212. ImGui.Style:setScrollbarRounding‏‎ (3 revisions)
  213. Noise:getFrequency‏‎ (3 revisions)
  214. Unite Server Event list‏‎ (3 revisions)
  215. CTNTVirtualPad:setScale‏‎ (3 revisions)
  216. CTNTVirtualPad:setHideDelay‏‎ (3 revisions)
  217. CTNTVirtualPad:setColor‏‎ (3 revisions)
  218. ImGui.Core:dragScalar‏‎ (3 revisions)
  219. Ads:checkConsent‏‎ (3 revisions)
  220. Noise:getTileTexture‏‎ (3 revisions)
  221. Coroutine.close‏‎ (3 revisions)
  222. Luamidi:getinportcount‏‎ (3 revisions)
  223. ImGui.Core:image‏‎ (3 revisions)
  224. CTNTVirtualPad:setHideMode‏‎ (3 revisions)
  225. Megacool.setSharingText‏‎ (3 revisions)
  226. Noise:getNoiseType‏‎ (3 revisions)
  227. Bit32.lrotate‏‎ (3 revisions)
  228. ImGui.Style:getTouchExtraPadding‏‎ (3 revisions)
  229. ImGui.Core:smallButton‏‎ (3 revisions)
  230. SpineSprite:setSpeed‏‎ (3 revisions)
  231. R3d.World:testOverlap‏‎ (3 revisions)
  232. String.reverse‏‎ (3 revisions)
  233. Table.share‏‎ (3 revisions)
  234. ImGui.Core:vSliderFloat‏‎ (3 revisions)
  235. Math.tanh‏‎ (3 revisions)
  236. Viewport.new‏‎ (3 revisions)
  237. SpineSprite:getSpeed‏‎ (3 revisions)
  238. SpineSprite:addAnimation‏‎ (3 revisions)
  239. Core.signal‏‎ (3 revisions)
  240. ImGui.Core:sliderInt4‏‎ (3 revisions)
  241. Noise:getFractalOctaves‏‎ (3 revisions)
  242. R3d.Body:applyForce‏‎ (3 revisions)
  243. SpineSprite:setAnimation‏‎ (3 revisions)
  244. ImGui.Core:labelText‏‎ (3 revisions)
  245. Sprite.LAYOUT FILL BOTH‏‎ (3 revisions)
  246. R3d.World:testCollision‏‎ (3 revisions)
  247. Bit32.lshift‏‎ (3 revisions)
  248. Noise:setCellularNoiseLookup‏‎ (3 revisions)
  249. Bit32‏‎ (3 revisions)
  250. Bit32.btest‏‎ (3 revisions)
  251. Noise:getFractalLacunarity‏‎ (3 revisions)
  252. Basic Concepts‏‎ (3 revisions)
  253. Bit32.rshift‏‎ (3 revisions)
  254. ImGui.Style:setItemSpacing‏‎ (3 revisions)
  255. ImGui.Core:inputDouble‏‎ (3 revisions)
  256. SceneManager exitBegin‏‎ (3 revisions)
  257. Noise:setFractalType‏‎ (3 revisions)
  258. ImGui.Core:sliderFloat4‏‎ (3 revisions)
  259. Bit32.rrotate‏‎ (3 revisions)
  260. The Stage‏‎ (3 revisions)
  261. R3d.DebugDraw‏‎ (3 revisions)
  262. ImGui.Core:sliderFloat‏‎ (3 revisions)
  263. Sprite:getAnchorPoint‏‎ (3 revisions)
  264. X file:flush‏‎ (3 revisions)
  265. Math.cosh‏‎ (3 revisions)
  266. ImGui.Core:sliderInt‏‎ (3 revisions)
  267. Megacool.stopRecording‏‎ (3 revisions)
  268. ImGui.Core:dragInt3‏‎ (3 revisions)
  269. Standard Libraries‏‎ (3 revisions)
  270. ImGui.Core:dragInt4‏‎ (3 revisions)
  271. Bit32.bxor‏‎ (3 revisions)
  272. R3d.Shape‏‎ (3 revisions)
  273. Noise:setCellularDistance2Indices‏‎ (3 revisions)
  274. R3d.Fixture:setCollideWithMaskBits‏‎ (3 revisions)
  275. R3d.Body:getLinearVelocity‏‎ (3 revisions)
  276. Event.MOUSE LEAVE‏‎ (3 revisions)
  277. ImGui.Style:getDisplaySafeAreaPadding‏‎ (3 revisions)
  278. R3d.Body:getTransform‏‎ (3 revisions)
  279. B2.PrismaticJoint:getMotorForce‏‎ (3 revisions)
  280. Sprite:getSize‏‎ (3 revisions)
  281. ImGui.DrawList:addLine‏‎ (3 revisions)
  282. R3d.Body:testPointInside‏‎ (3 revisions)
  283. ImGui.DrawList:getCurveTessellationTol‏‎ (3 revisions)
  284. ImGui.Core:inputFloat2‏‎ (3 revisions)
  285. Textures and Bitmaps‏‎ (3 revisions)
  286. R3d.Body:destroyFixture‏‎ (3 revisions)
  287. ImGui.Core:filledSliderInt2‏‎ (3 revisions)
  288. Math.noise‏‎ (3 revisions)
  289. ImGui.DrawList:addRect‏‎ (3 revisions)
  290. SceneManager enterBegin‏‎ (3 revisions)
  291. Bit32.band‏‎ (3 revisions)
  292. Math.round‏‎ (3 revisions)
  293. Noise:setCellularReturnType‏‎ (3 revisions)
  294. MovieClip Event.COMPLETE‏‎ (3 revisions)
  295. R3d.Body:applyTorque‏‎ (3 revisions)
  296. R3d.Body:getAngularVelocity‏‎ (3 revisions)
  297. Table.maxn‏‎ (3 revisions)
  298. Noise:getCellularReturnType‏‎ (3 revisions)
  299. Coroutine.running‏‎ (3 revisions)
  300. Unite Client Event list‏‎ (3 revisions)
  301. ImGui.Style:getScrollbarRounding‏‎ (3 revisions)
  302. ImGui.Style:getAlpha‏‎ (3 revisions)
  303. ImGui.Core:sliderAngle‏‎ (3 revisions)
  304. ImGui.Core:scaledImageButtonWithText‏‎ (3 revisions)
  305. ImGui.DrawList:getCircleSegmentMaxError‏‎ (3 revisions)
  306. ImGui.Core:filledSliderInt‏‎ (3 revisions)
  307. Core.yieldable‏‎ (3 revisions)
  308. Wavefront (OBJ) Loader‏‎ (3 revisions)
  309. ImGui.Core:filledSliderInt3‏‎ (3 revisions)
  310. R3d.Fixture:setCollisionCategoryBits‏‎ (3 revisions)
  311. Table.create‏‎ (3 revisions)
  312. Noise:setFractalLacunarity‏‎ (3 revisions)
  313. Noise:getFractalGain‏‎ (3 revisions)
  314. ImGui.Style:getWindowRounding‏‎ (3 revisions)
  315. ImGui.Core:sliderInt2‏‎ (3 revisions)
  316. X file:lines‏‎ (3 revisions)
  317. R3d.Body.DYNAMIC BODY‏‎ (3 revisions)
  318. Bit32.countlz‏‎ (3 revisions)
  319. Application:setEventMerging‏‎ (3 revisions)
  320. Mesh:setPrimitiveType‏‎ (3 revisions)
  321. SpineSprite:getBoneLocation‏‎ (3 revisions)
  322. MovieClip.getTweenFunction‏‎ (3 revisions)
  323. SoundChannel:getStreamId‏‎ (3 revisions)
  324. ImGui.Core:dragFloat3‏‎ (3 revisions)
  325. SpineSprite:setMix‏‎ (3 revisions)
  326. R3d.DebugDraw.new‏‎ (3 revisions)
  327. Table.unpack‏‎ (3 revisions)
  328. R3d.Body:setLinearVelocity‏‎ (3 revisions)
  329. Shader Attribute Descriptors‏‎ (3 revisions)
  330. Animations With Movieclip‏‎ (3 revisions)
  331. Application:requestPermissions‏‎ (3 revisions)
  332. Noise:setCellularDistanceFunction‏‎ (3 revisions)
  333. Gideros Studio/en-gb‏‎ (3 revisions)
  334. Mesh:setInstanceCount‏‎ (3 revisions)
  335. Math.sign‏‎ (3 revisions)
  336. Table.foreachi‏‎ (3 revisions)
  337. Noise:setSeed‏‎ (3 revisions)
  338. Table.isfrozen‏‎ (3 revisions)
  339. ImGui.Core:filledSliderAngle‏‎ (3 revisions)
  340. R3d.Body:getMass‏‎ (3 revisions)
  341. CTNTVirtualPad:free‏‎ (3 revisions)
  342. R3d.Body:enableGravity‏‎ (3 revisions)
  343. Noise:gradientPerturb3D‏‎ (3 revisions)
  344. Noise:reset‏‎ (3 revisions)
  345. Superhero - Arcade Edition‏‎ (3 revisions)
  346. UI.Spinner‏‎ (3 revisions)
  347. Coroutine.isyieldable‏‎ (3 revisions)
  348. CTNTVirtualPad:setMaxRadius‏‎ (3 revisions)
  349. X file:close‏‎ (3 revisions)
  350. R3d.Fixture:raycast‏‎ (3 revisions)
  351. Tuto tiny-ecs demo Part 2 Menu‏‎ (3 revisions)
  352. ImGui.Core:imageButton‏‎ (3 revisions)
  353. Drawing Shapes‏‎ (3 revisions)
  354. ImGui.Style:setDisplaySafeAreaPadding‏‎ (3 revisions)
  355. ImGui.Style:setTouchExtraPadding‏‎ (3 revisions)
  356. ImGui.Style:getScrollbarSize‏‎ (3 revisions)
  357. X file:write‏‎ (3 revisions)
  358. CTNTVirtualPad:setTextures‏‎ (3 revisions)
  359. ImGui.Style:setAlpha‏‎ (3 revisions)
  360. ImGui.Core:inputInt2‏‎ (3 revisions)
  361. Table.clear‏‎ (3 revisions)
  362. Math.sinh‏‎ (3 revisions)
  363. Noise:setFractalOctaves‏‎ (3 revisions)
  364. Unite Client Method list‏‎ (3 revisions)
  365. ImGui.Core:sliderInt3‏‎ (3 revisions)
  366. Noise:setInterp‏‎ (3 revisions)
  367. R3d.Body:setMass‏‎ (3 revisions)
  368. Luamidi:getoutportcount‏‎ (3 revisions)
  369. ImGui.Core:inputInt4‏‎ (3 revisions)
  370. CTNTVirtualPad:setJoyAsAnalog‏‎ (3 revisions)
  371. ImGui.Core:sliderFloat2‏‎ (3 revisions)
  372. Table.move‏‎ (3 revisions)
  373. R3d.SphereShape.new‏‎ (3 revisions)
  374. R3d.Fixture:testPointInside‏‎ (3 revisions)
  375. ImGui.Style:getWindowTitleAlign‏‎ (3 revisions)
  376. ImGui.Style:setWindowBorderSize‏‎ (3 revisions)
  377. Vogon:writePoetry‏‎ (3 revisions)
  378. Shader Uniform Descriptors‏‎ (3 revisions)
  379. ImGui.Core:inputTextMultiline‏‎ (3 revisions)
  380. ButtonToggle class‏‎ (3 revisions)
  381. UI.Combobox‏‎ (3 revisions)
  382. Editor Add-ons‏‎ (3 revisions)
  383. ImGui.Core:inputFloat3‏‎ (3 revisions)
  384. CTNTVirtualPad:stop‏‎ (3 revisions)
  385. Unite Server Method list‏‎ (3 revisions)
  386. ImGui.Core:vFilledSliderInt‏‎ (3 revisions)
  387. Sprite:spriteToLocal‏‎ (3 revisions)
  388. CTNTVirtualPad:setAlpha‏‎ (3 revisions)
  389. ImGui.Core:filledSliderFloat‏‎ (3 revisions)
  390. R3d.Body:raycast‏‎ (3 revisions)
  391. R3d.World:createBody‏‎ (3 revisions)
  392. ImGui.Core:imageButtonWithText‏‎ (3 revisions)
  393. ImGui.Core:inputFloat4‏‎ (3 revisions)
  394. R3d.Body.STATIC BODY‏‎ (3 revisions)
  395. R3d.Body:setIsAllowedToSleep‏‎ (3 revisions)
  396. Lua Shader Angle and Trigonometry Functions‏‎ (3 revisions)
  397. R3d.Body:setType‏‎ (3 revisions)
  398. Table.find‏‎ (3 revisions)
  399. ImGui.Core:vSliderInt‏‎ (3 revisions)
  400. Table.foreach‏‎ (3 revisions)
  401. UI.Checkbox‏‎ (3 revisions)
  402. Bit32.replace‏‎ (3 revisions)
  403. R3d.Body:setTransform‏‎ (3 revisions)
  404. ImGui.Core:dragInt2‏‎ (3 revisions)
  405. SceneManager exitEnd‏‎ (3 revisions)
  406. Noise:setGradientPerturbAmp‏‎ (3 revisions)
  407. ImGui.Core:imageFilled‏‎ (3 revisions)
  408. ImGui.Core:progressBar‏‎ (3 revisions)
  409. ImGui.Style:setWindowRounding‏‎ (3 revisions)
  410. R3d.World:destroyJoint‏‎ (3 revisions)
  411. CTNTVirtualPad:setDefaultJoySprites‏‎ (3 revisions)
  412. SpineSprite:stopAnimation‏‎ (3 revisions)
  413. Bit32.arshift‏‎ (3 revisions)
  414. R3d.World:setEventListener‏‎ (3 revisions)
  415. FontBase Constants‏‎ (3 revisions)
  416. UI.Calendar‏‎ (3 revisions)
  417. UI Color Picker‏‎ (3 revisions)
  418. ImGui.Core:scaledImageButton‏‎ (3 revisions)
  419. R3d.World:testAABBOverlap‏‎ (3 revisions)
  420. Bit32.countrz‏‎ (3 revisions)
  421. ImGui.Core:scaledImageFilled‏‎ (3 revisions)
  422. Megacool.startRecording‏‎ (3 revisions)
  423. Noise:setCellularJitter‏‎ (3 revisions)
  424. X file:seek‏‎ (3 revisions)
  425. ImGui.Style:setWindowTitleAlign‏‎ (3 revisions)
  426. Noise:getGradientPerturbAmp‏‎ (3 revisions)
  427. ImGui.Core:inputScalar‏‎ (3 revisions)
  428. Math.clamp‏‎ (3 revisions)
  429. Noise:getFractalType‏‎ (3 revisions)
  430. Calypso Cash Casino‏‎ (3 revisions)
  431. Timer:pause‏‎ (3 revisions)
  432. SceneManager enterEnd‏‎ (3 revisions)
  433. Noise:setFrequency‏‎ (3 revisions)
  434. ImGui.Core:dragIntRange2‏‎ (3 revisions)
  435. Bit32.bnot‏‎ (3 revisions)
  436. ImGui.Core:filledSliderInt4‏‎ (3 revisions)
  437. Application:checkPermission‏‎ (3 revisions)
  438. Sprite:setAnchorPoint‏‎ (3 revisions)
  439. Theora.new‏‎ (3 revisions)
  440. Bit32.extract‏‎ (3 revisions)
  441. ImGui.Style:getWindowBorderSize‏‎ (3 revisions)
  442. Table.pack‏‎ (3 revisions)
  443. R3d.Body.KINEMATIC BODY‏‎ (3 revisions)
  444. TextureBase:getSize‏‎ (3 revisions)
  445. R3d.ConcaveMeshShape.new‏‎ (3 revisions)
  446. UI.Bar‏‎ (4 revisions)
  447. ImGui.DrawList:getWindowDrawList‏‎ (4 revisions)
  448. Noise:whiteNoise2DInt‏‎ (4 revisions)
  449. Matrix:duplicate‏‎ (4 revisions)
  450. Sprite:setEffectConstant‏‎ (4 revisions)
  451. X Media:drawImage‏‎ (4 revisions)
  452. ImGui.Style:getColor‏‎ (4 revisions)
  453. Luamidi:openin‏‎ (4 revisions)
  454. Particles:getParticleExtra‏‎ (4 revisions)
  455. Event.MOUSE ENTER‏‎ (4 revisions)
  456. Noise:gradientPerturbFractal2D‏‎ (4 revisions)
  457. Iad.Banner.TOP‏‎ (4 revisions)
  458. ImGui.Core:filledSliderFloat4‏‎ (4 revisions)
  459. Tutorial - Making a 2D space shooter game‏‎ (4 revisions)
  460. Buffer:tell‏‎ (4 revisions)
  461. Chroma:colorScroll‏‎ (4 revisions)
  462. X Media:save‏‎ (4 revisions)
  463. Article Tutorials/en-gb‏‎ (4 revisions)
  464. ImGui.Core:inputFloat‏‎ (4 revisions)
  465. Shader Constants‏‎ (4 revisions)
  466. Chroma:effect‏‎ (4 revisions)
  467. Noise:simplex4D‏‎ (4 revisions)
  468. R3d.Body:getLinearDamping‏‎ (4 revisions)
  469. X Media:trim‏‎ (4 revisions)
  470. R3d.SliderJoint‏‎ (4 revisions)
  471. Chroma:flush‏‎ (4 revisions)
  472. SpineSprite:setAttachment‏‎ (4 revisions)
  473. Table.clone‏‎ (4 revisions)
  474. X Media:flipVertical‏‎ (4 revisions)
  475. Luamidi:enumerateinports‏‎ (4 revisions)
  476. ImGui.Core:colorPicker4‏‎ (4 revisions)
  477. ImGui.Core:dragFloatRange2‏‎ (4 revisions)
  478. GoogleBilling.SERVICE UNAVAILABLE‏‎ (4 revisions)
  479. Gideros SDK‏‎ (4 revisions)
  480. Noise:gradientPerturbFractal3D‏‎ (4 revisions)
  481. Mediamanager:saveFile‏‎ (4 revisions)
  482. GoogleBilling.REFUNDED‏‎ (4 revisions)
  483. Noise:noise3D‏‎ (4 revisions)
  484. UI.TextField‏‎ (4 revisions)
  485. Application:enableOnDemandDraw‏‎ (4 revisions)
  486. Iad.Banner.LANDSCAPE‏‎ (4 revisions)
  487. Chroma:clear‏‎ (4 revisions)
  488. Buffer:trim‏‎ (4 revisions)
  489. Particles:setParticleAcceleration‏‎ (4 revisions)
  490. CTNTVirtualPad.Event‏‎ (4 revisions)
  491. Noise:getCellularDistanceFunction‏‎ (4 revisions)
  492. Noise:getCellularNoiseLookup‏‎ (4 revisions)
  493. ImGui.Core:inputText‏‎ (4 revisions)
  494. SoundChannel Event.COMPLETE‏‎ (4 revisions)
  495. Article Tutorials/Intro to sounds‏‎ (4 revisions)
  496. ImGui.Core:colorEdit4‏‎ (4 revisions)
  497. Noise:whiteNoise4D‏‎ (4 revisions)
  498. Event.KEY CHAR‏‎ (4 revisions)
  499. Luamidi:openout‏‎ (4 revisions)
  500. SpineSprite:setSkin‏‎ (4 revisions)

View (previous 500 | next 500) (20 | 50 | 100 | 250 | 500)