Pixel:setTexture

From GiderosMobile
Revision as of 14:30, 13 July 2023 by Hgy29 (talk | contribs) (Text replacement - "<source" to "<syntaxhighlight")

Available since: Gideros 2016.12
Class: Pixel

Description

Associates a texture to the pixel. <syntaxhighlight lang="lua"> Pixel:setTexture(texture,slot,matrix) </source>

Parameters

texture: (TextureBase or TextureRegion) the texture to associate to the pixel, or nil to deassociate
slot: (number) the texture slot that the texture should be associated to. Leave empty or set to 0 for main texture, or if you don't use a specific shader optional
matrix: (Matrix) an optional transform for the texture optional