Oldest pages
From GiderosMobile
Showing below up to 50 results in range #1,401 to #1,450.
View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)
- Shader.lua (04:55, 6 November 2023)
- Shader (05:00, 6 November 2023)
- Shaders (01:39, 7 November 2023)
- Lua Shader Language Helper Functions (01:43, 7 November 2023)
- Lua Shader Conversion and Constructor Functions (01:44, 7 November 2023)
- Lua Shader Angle and Trigonometry Functions (01:44, 7 November 2023)
- Lua Shader Exponential Functions (01:45, 7 November 2023)
- Lua Shader Common Functions (01:45, 7 November 2023)
- Lua Shader Geometric Functions (01:45, 7 November 2023)
- Lua Shader Texture Lookup Functions (01:46, 7 November 2023)
- Short-Issue-1 (03:59, 7 November 2023)
- Short-Issue-2 (04:03, 7 November 2023)
- Video Tutorials 2 (04:13, 7 November 2023)
- Video Tutorials (04:19, 7 November 2023)
- Sprite:setStencilOperation (09:53, 7 November 2023)
- Pixel:setDimensions (21:51, 7 November 2023)
- Pixel:setTextureMatrix (21:53, 7 November 2023)
- Pixel:setTextureScale (21:56, 7 November 2023)
- Pixel:setWidth (21:58, 7 November 2023)
- Pixel:getTexturePosition (21:59, 7 November 2023)
- Pixel:getTextureScale (22:00, 7 November 2023)
- Pixel:setHeight (22:01, 7 November 2023)
- Pixel:setTexturePosition (01:47, 8 November 2023)
- Lua Tar Extraction Module (04:35, 8 November 2023)
- Writing Custom Shaders (16:52, 10 November 2023)
- Custom Shader Examples (19:41, 10 November 2023)
- TntVirtualPad (23:26, 12 November 2023)
- 2D Space Shooter Part 1: Planning, Tooling, Layers, Objects (22:08, 13 November 2023)
- 2D Space Shooter Part 2: Background (12:28, 15 November 2023)
- 2D Space Shooter Part 5: Firing (20:10, 15 November 2023)
- 2D Space Shooter Part 3: Ships (22:08, 15 November 2023)
- 2D Space Shooter Part 4: Player (22:11, 15 November 2023)
- Tutorial - Making a 2D space shooter game (22:28, 15 November 2023)
- 2D Space Shooter Part 6: Enemies (22:56, 15 November 2023)
- String.gmatch (02:45, 17 November 2023)
- FontBase (18:11, 17 November 2023)
- FontBase:getAdvanceX (18:12, 17 November 2023)
- FontBase Constants (18:31, 17 November 2023)
- Text Wrap2 @ar2rsawseen (19:02, 17 November 2023)
- TextBox @antix (19:04, 17 November 2023)
- Event.new (01:14, 18 November 2023)
- EventDispatcher (01:26, 18 November 2023)
- TextField:setLayout (02:25, 18 November 2023)
- Sprite:getBounds (04:01, 18 November 2023)
- Introduction (21:49, 18 November 2023)
- Gideros Player (22:08, 18 November 2023)
- Your first code (22:11, 18 November 2023)
- Introduction to Lua (22:13, 18 November 2023)
- Classes in Gideros (22:14, 18 November 2023)
- Scene Management (22:15, 18 November 2023)