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Last 8 Pages Viewed: FBInstant.onPause » R3d.Body:getTransform

R3d.Body:getTransform

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Revision as of 15:30, 13 July 2023 by Hgy29 (talk | contribs) (Text replacement - "<source" to "<syntaxhighlight")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Available since: Gideros 2019.10
Class: R3d.Body

Description

Gets the body transform. <syntaxhighlight lang="lua"> (matrix) = r3d.Body:getTransform() </source>

Return values

Returns (matrix) the body position and rotation matrix

Example

<syntaxhighlight lang="lua"> </source>



  • R3d.Body
  • R3d.Body.DYNAMIC BODY
  • R3d.Body.KINEMATIC BODY
  • R3d.Body.STATIC BODY
  • R3d.Body:applyForce
  • R3d.Body:applyTorque
  • R3d.Body:createFixture
  • R3d.Body:destroyFixture
  • R3d.Body:enableGravity
  • R3d.Body:getAngularDamping
  • R3d.Body:getAngularVelocity
  • R3d.Body:getLinearDamping
  • R3d.Body:getLinearVelocity
  • R3d.Body:getMass
  • R3d.Body:getMaterial
  • R3d.Body:getTransform
  • R3d.Body:raycast
  • R3d.Body:setAngularDamping
  • R3d.Body:setAngularVelocity
  • R3d.Body:setIsAllowedToSleep
  • R3d.Body:setLinearDamping
  • R3d.Body:setLinearVelocity
  • R3d.Body:setMass
  • R3d.Body:setMaterial
  • R3d.Body:setTransform
  • R3d.Body:setType
  • R3d.Body:testPointInside

  • R3d.Body
  • ReactPhysics3D
Retrieved from ‘https://wiki.gideros.rocks/index.php?title=R3d.Body:getTransform&oldid=21265’
Category:
  • ReactPhysics3D

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