Difference between revisions of "Mesh:resizeVertexArray"
From GiderosMobile
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=== Description === | === Description === | ||
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− | Resizes the vertex array to contain | + | Resizes the vertex array to contain [[size]] elements.<br /> |
<br /> | <br /> | ||
− | If | + | If [[size` is smaller than the current vertex array size, the content is reduced to its first `size]] elements, the rest being dropped.<br /> |
<br /> | <br /> | ||
− | If | + | If [[size` is greater than the current vertex array size, the content is expanded by inserting at the end as many copies of 0s as needed to reach a size of `size]] elements.<br /> |
<br /></translate> | <br /></translate> | ||
<source lang="lua"> | <source lang="lua"> |
Revision as of 13:54, 23 August 2018
Available since: Gideros 2012.09
Description
Resizes the vertex array to contain size elements.
If size` is smaller than the current vertex array size, the content is reduced to its first `size elements, the rest being dropped.
If size` is greater than the current vertex array size, the content is expanded by inserting at the end as many copies of 0s as needed to reach a size of `size elements.
Mesh:resizeVertexArray(size)
Parameters
size: (number) new vertex array size