Difference between revisions of "Welcome!"

From GiderosMobile
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=== Reminder: Gideros is free, but donations keep it growing ===
 
=== Reminder: Gideros is free, but donations keep it growing ===
 
===='''http://giderosmobile.com/donate&download'''====
 
===='''http://giderosmobile.com/donate&download'''====
=====When Gideros went open source, my initial reaction wasn't "Wow! I've been paying for this, but it's free now!" My reaction was more like "Oh no... I've invested a ton of time building games on this platform. Will it just die out now that it's free?" I'd built games on engines that simply shut down, and thought that might happen with Gideros. But that hasn't happened. It's been quite the opposite. In recent years Gideros has gotten better and better, faster and faster. The current version of Gideros makes it possible to do things I never imagined back when I first discovered it, and I look forward to.=====
+
=====When Gideros went open source, my initial reaction wasn't "Wow! I've been paying for this, but it's free now!" My reaction was more like "Oh no... I've invested a ton of time building games on this platform. Will it just die out now that it's free?" I'd built games on engines that simply shut down, and thought that might happen with Gideros. But that hasn't happened. It's been quite the opposite. In recent years Gideros has gotten better and better, faster and faster. The current version of Gideros makes it possible to do things I never imagined back when I first discovered it, and I look forward to the continued development of this powerful and flexible development platform.=====
 
=====I did indie game and app development as a hobby for years, but I'm lucky enough to have made that my full-time gig. I owe a lot to Gideros, making it so much easier to write and test code, and deploy it to a variety of platforms. For that reason I make it a point to donate a little money now and then to support the people who put so much time and effort into keeping Gideros up to date with the current OS updates, and adding more and more functionality too.=====
 
=====I did indie game and app development as a hobby for years, but I'm lucky enough to have made that my full-time gig. I owe a lot to Gideros, making it so much easier to write and test code, and deploy it to a variety of platforms. For that reason I make it a point to donate a little money now and then to support the people who put so much time and effort into keeping Gideros up to date with the current OS updates, and adding more and more functionality too.=====
 
=====If you're someone who earns some of your income through games or apps built with Gideros, I hope you'll join me and make a donation to keep this thing going. This platform is, IMHO, a better option than a lot of game engines that are very far from free.=====
 
=====If you're someone who earns some of your income through games or apps built with Gideros, I hope you'll join me and make a donation to keep this thing going. This platform is, IMHO, a better option than a lot of game engines that are very far from free.=====

Revision as of 03:29, 10 November 2023

Reminder: Gideros is free, but donations keep it growing

http://giderosmobile.com/donate&download

When Gideros went open source, my initial reaction wasn't "Wow! I've been paying for this, but it's free now!" My reaction was more like "Oh no... I've invested a ton of time building games on this platform. Will it just die out now that it's free?" I'd built games on engines that simply shut down, and thought that might happen with Gideros. But that hasn't happened. It's been quite the opposite. In recent years Gideros has gotten better and better, faster and faster. The current version of Gideros makes it possible to do things I never imagined back when I first discovered it, and I look forward to the continued development of this powerful and flexible development platform.
I did indie game and app development as a hobby for years, but I'm lucky enough to have made that my full-time gig. I owe a lot to Gideros, making it so much easier to write and test code, and deploy it to a variety of platforms. For that reason I make it a point to donate a little money now and then to support the people who put so much time and effort into keeping Gideros up to date with the current OS updates, and adding more and more functionality too.
If you're someone who earns some of your income through games or apps built with Gideros, I hope you'll join me and make a donation to keep this thing going. This platform is, IMHO, a better option than a lot of game engines that are very far from free.
I offer my sincere thanks to the maintainers, contributors, forum regulars, and everyone who has helped Gideros continue to grow and improve.
Cheers,
Paul

GIDEROS API REFERENCES

Lua API

Main API

Plugins

UI

Shaders

GIDEROS GUIDES AND TUTORIALS

Tutorials

You can start here
Video Tutorials
Written Tutorials

From the Forum

Forum Snippets and more...

Links

Made With Gideros

Ultimate Guide

Introduction
Gideros Studio
Getting Started
Gideros Player
Your first code
Introduction to Lua
Classes in Gideros
Scene Management
Introduction to Graphics
Introduction to Graphics Shapes
Introduction to Fonts
Playing Sound and Music
Event system
File system
Profiling
Hardware and OS
Exporting your project (Xbox, ...)
Making a Plugin
Lua to Luau conversion guide

Latest

Latest Gideros
Latest Luau

Gideros Shorts

#1 - June 2023 - Overheat
#2 - Sept. 2023 - 3D Maze

GIDEROS HELPERS

UI Classes

UI Buttons
UI Color Picker
UI Scrollable List
UI Sliders
UI Text
ImGui Snippets

3D

3D Plane

Game Helpers

Scene Manager/Easing
Game Camera
Animations (Sprite Sheets)
Mobile Controls
Tiled
CBump Template

Plugins Helpers

Media Plugin
Lua Tar Extraction Module

Shaders Helpers

Custom Shader Examples
Lua Shader Examples

GIDEROS ADVANCED

Advanced

What Does What
Compiling Gideros Source
Compiling Gideros Luau Source
Helping With Documentation
CPlusPlus for Gideros Studio Help

Wiki Special Links

Special:AllPages
All Classes and more
Wiki Sandbox