Difference between revisions of "R3d.Body:getMass"
From GiderosMobile
(Created page with "'''Available since:''' Gideros 2020.2<br/> '''Class:''' R3d.Body<br/> === Description === Gets the body mass. <source lang="lua"> (number) = r3d.Body:getMass() </source>...") |
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=== Description === | === Description === | ||
Gets the body mass. | Gets the body mass. | ||
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(number) = r3d.Body:getMass() | (number) = r3d.Body:getMass() | ||
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=== Example === | === Example === | ||
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{{R3d.Body}} | {{R3d.Body}} |
Revision as of 14:30, 13 July 2023
Available since: Gideros 2020.2
Class: R3d.Body
Description
Gets the body mass. <syntaxhighlight lang="lua"> (number) = r3d.Body:getMass() </source>
Return values
Returns (number) the mass of the body
Example
<syntaxhighlight lang="lua"> </source>
- R3d.Body
- R3d.Body.DYNAMIC BODY
- R3d.Body.KINEMATIC BODY
- R3d.Body.STATIC BODY
- R3d.Body:applyForce
- R3d.Body:applyTorque
- R3d.Body:createFixture
- R3d.Body:destroyFixture
- R3d.Body:enableGravity
- R3d.Body:getAngularDamping
- R3d.Body:getAngularVelocity
- R3d.Body:getLinearDamping
- R3d.Body:getLinearVelocity
- R3d.Body:getMass
- R3d.Body:getTransform
- R3d.Body:raycast
- R3d.Body:setAngularDamping
- R3d.Body:setAngularVelocity
- R3d.Body:setIsAllowedToSleep
- R3d.Body:setLinearDamping
- R3d.Body:setLinearVelocity
- R3d.Body:setMass
- R3d.Body:setTransform
- R3d.Body:setType
- R3d.Body:testPointInside