Difference between revisions of "R3d.Body:setType"
From GiderosMobile
(Created page with "'''Available since:''' Gideros 2019.10<br/> '''Class:''' R3d.Body<br/> === Description === Sets the body type. Can be one of the following: *r3d.Body.STATIC_BODY '''0'''...") |
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*r3d.Body.KINEMATIC_BODY '''1''' | *r3d.Body.KINEMATIC_BODY '''1''' | ||
*r3d.Body.DYNAMIC_BODY '''2''' | *r3d.Body.DYNAMIC_BODY '''2''' | ||
− | < | + | <syntaxhighlight lang="lua"> |
r3d.Body:setType(type) | r3d.Body:setType(type) | ||
</source> | </source> | ||
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=== Example === | === Example === | ||
− | < | + | <syntaxhighlight lang="lua"> |
plane.body:setType(r3d.Body.STATIC_BODY) | plane.body:setType(r3d.Body.STATIC_BODY) | ||
cube01.body:setType(r3d.Body.KINEMATIC_BODY ) | cube01.body:setType(r3d.Body.KINEMATIC_BODY ) |
Revision as of 14:30, 13 July 2023
Available since: Gideros 2019.10
Class: R3d.Body
Description
Sets the body type. Can be one of the following:
- r3d.Body.STATIC_BODY 0
- r3d.Body.KINEMATIC_BODY 1
- r3d.Body.DYNAMIC_BODY 2
<syntaxhighlight lang="lua"> r3d.Body:setType(type) </source>
Parameters
type: (number) the body type
Example
<syntaxhighlight lang="lua"> plane.body:setType(r3d.Body.STATIC_BODY) cube01.body:setType(r3d.Body.KINEMATIC_BODY ) cube02.body:setType(2) </source>
- R3d.Body
- R3d.Body.DYNAMIC BODY
- R3d.Body.KINEMATIC BODY
- R3d.Body.STATIC BODY
- R3d.Body:applyForce
- R3d.Body:applyTorque
- R3d.Body:createFixture
- R3d.Body:destroyFixture
- R3d.Body:enableGravity
- R3d.Body:getAngularDamping
- R3d.Body:getAngularVelocity
- R3d.Body:getLinearDamping
- R3d.Body:getLinearVelocity
- R3d.Body:getMass
- R3d.Body:getTransform
- R3d.Body:raycast
- R3d.Body:setAngularDamping
- R3d.Body:setAngularVelocity
- R3d.Body:setIsAllowedToSleep
- R3d.Body:setLinearDamping
- R3d.Body:setLinearVelocity
- R3d.Body:setMass
- R3d.Body:setTransform
- R3d.Body:setType
- R3d.Body:testPointInside