Difference between revisions of "R3d.Body:getAngularDamping"

From GiderosMobile
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=== Description ===
 
=== Description ===
Gets the body angular damping. Damping is the effect of reducing the velocity of the rigid body during the sim-
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Gets the body angular damping. Damping is the effect of reducing the velocity of the rigid body during the simulation (like air friction for instance).
ulation (like air friction for instance).
 
 
<source lang="lua">
 
<source lang="lua">
 
(number) = r3d.Body:getAngularDamping()
 
(number) = r3d.Body:getAngularDamping()

Revision as of 02:57, 13 March 2021