Difference between revisions of "Pixel:setTexture"
From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>") |
|||
Line 4: | Line 4: | ||
=== Description === | === Description === | ||
− | Associates a texture to the | + | Associates a texture to the Pixel. |
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
Pixel:setTexture(texture,slot,matrix) | Pixel:setTexture(texture,slot,matrix) |
Revision as of 21:52, 7 November 2023
Available since: Gideros 2016.12
Class: Pixel
Description
Associates a texture to the Pixel.
Pixel:setTexture(texture,slot,matrix)
Parameters
texture: (TextureBase or TextureRegion) the texture to associate to the pixel, or nil to deassociate
slot: (number) the texture slot that the texture should be associated to. Leave empty or set to 0 for main texture, or if you don't use a specific shader optional
matrix: (Matrix) an optional transform for the texture optional