Difference between revisions of "R3d.Body:getLinearVelocity"

From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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Gets the body linear velocity.
 
Gets the body linear velocity.
 
<syntaxhighlight lang="lua">
 
<syntaxhighlight lang="lua">
(number) = r3d.Body:getLinearVelocity()
+
(number), (number), (number) = r3d.Body:getLinearVelocity()
 
</syntaxhighlight>
 
</syntaxhighlight>
  
 
=== Return values ===
 
=== Return values ===
'''Returns''' (number) the body linear velocity
+
'''Returns''' (number) the body x axis linear velocity<br/>
 +
'''Returns''' (number) the body y axis linear velocity<br/>
 +
'''Returns''' (number) the body z axis linear velocity<br/>
  
 
=== Example ===
 
=== Example ===
 
<syntaxhighlight lang="lua">
 
<syntaxhighlight lang="lua">
 +
print(player1.body:getLinearVelocity())
 
</syntaxhighlight>
 
</syntaxhighlight>
  
 
{{R3d.Body}}
 
{{R3d.Body}}

Latest revision as of 09:23, 18 December 2025

Available since: Gideros 2020.2
Class: R3d.Body

Description

Gets the body linear velocity.

(number), (number), (number) = r3d.Body:getLinearVelocity()

Return values

Returns (number) the body x axis linear velocity
Returns (number) the body y axis linear velocity
Returns (number) the body z axis linear velocity

Example

print(player1.body:getLinearVelocity())