Difference between revisions of "Pixel:setTexture"
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=== Description === | === Description === | ||
Associates a texture to the pixel. | Associates a texture to the pixel. | ||
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Pixel:setTexture(texture,slot,matrix) | Pixel:setTexture(texture,slot,matrix) | ||
</source> | </source> |
Revision as of 14:30, 13 July 2023
Available since: Gideros 2016.12
Class: Pixel
Description
Associates a texture to the pixel. <syntaxhighlight lang="lua"> Pixel:setTexture(texture,slot,matrix) </source>
Parameters
texture: (TextureBase or TextureRegion) the texture to associate to the pixel, or nil to deassociate
slot: (number) the texture slot that the texture should be associated to. Leave empty or set to 0 for main texture, or if you don't use a specific shader optional
matrix: (Matrix) an optional transform for the texture optional