Difference between revisions of "R3d.Body:getTransform"

From GiderosMobile
(Created page with "'''Available since:''' Gideros 2019.10<br/> '''Class:''' R3d.Body<br/> === Description === Gets the body transform. <source lang="lua"> (matrix) = r3d.Body:getTransform()...")
 
 
(2 intermediate revisions by one other user not shown)
Line 4: Line 4:
 
=== Description ===
 
=== Description ===
 
Gets the body transform.
 
Gets the body transform.
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
(matrix) = r3d.Body:getTransform()
 
(matrix) = r3d.Body:getTransform()
</source>
+
</syntaxhighlight>
  
 
=== Return values ===
 
=== Return values ===
Line 12: Line 12:
  
 
=== Example ===
 
=== Example ===
<source lang="lua">
+
<syntaxhighlight lang="lua">
</source>
+
local m1 = cube.body:getTransform()
 +
cube:setMatrix(m1) -- aligns the cube shape to its body transform
 +
</syntaxhighlight>
  
 
{{R3d.Body}}
 
{{R3d.Body}}

Latest revision as of 09:19, 18 December 2025