Difference between revisions of "Pixel:setTexture"

From GiderosMobile
Line 8: Line 8:
 
Pixel:setTexture(texture,slot,matrix)
 
Pixel:setTexture(texture,slot,matrix)
 
</syntaxhighlight>
 
</syntaxhighlight>
 +
 +
'''Please note: slot is only useful in conjonction with Shader'''
  
 
=== Parameters ===
 
=== Parameters ===

Revision as of 05:36, 9 November 2023

Available since: Gideros 2016.12
Class: Pixel

Description

Associates a texture to the Pixel.

Pixel:setTexture(texture,slot,matrix)
Please note: slot is only useful in conjonction with Shader

Parameters

texture: (TextureBase or TextureRegion) the texture to associate to the pixel, or nil to deassociate
slot: (number) the texture slot that the texture should be associated to. Leave empty or set to 0 for main texture, or if you don't use a specific shader optional
matrix: (Matrix) an optional transform for the texture optional