Difference between revisions of "R3d.Body:setAngularDamping"

From GiderosMobile
m (Text replacement - "<source" to "<syntaxhighlight")
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
Line 6: Line 6:
 
<syntaxhighlight lang="lua">
 
<syntaxhighlight lang="lua">
 
r3d.Body:setAngularDamping(number)
 
r3d.Body:setAngularDamping(number)
</source>
+
</syntaxhighlight>
  
 
=== Parameters ===
 
=== Parameters ===
Line 15: Line 15:
 
self.body = xworld:createBody(view:getMatrix())
 
self.body = xworld:createBody(view:getMatrix())
 
self.body:setAngularDamping(1)
 
self.body:setAngularDamping(1)
</source>
+
</syntaxhighlight>
  
 
{{R3d.Body}}
 
{{R3d.Body}}

Latest revision as of 14:32, 13 July 2023

Available since: Gideros 2020.2
Class: R3d.Body

Description

Sets the body angular damping. Damping is the effect of reducing the velocity of the rigid body during the simulation (like air friction for instance).

r3d.Body:setAngularDamping(number)

Parameters

number: (number) body angular damping between 0 and 1 (default = 0 no damping)

Example

self.body = xworld:createBody(view:getMatrix())
self.body:setAngularDamping(1)