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Showing below up to 50 results in range #1 to #50.

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  1. Accelerometer Introduction‏‎ (12:06, 22 August 2018)
  2. AlertDialog Event.COMPLETE‏‎ (12:09, 22 August 2018)
  3. Lua API‏‎ (17:32, 23 August 2018)
  4. Reference manual‏‎ (17:32, 23 August 2018)
  5. Facebook Instant Games‏‎ (17:32, 23 August 2018)
  6. Lua enhancements‏‎ (17:32, 23 August 2018)
  7. Description‏‎ (18:19, 23 August 2018)
  8. Editor Add-ons‏‎ (01:16, 1 September 2018)
  9. Helping With Documentation‏‎ (13:27, 2 September 2018)
  10. Helping With Documentation/en-gb‏‎ (13:42, 2 September 2018)
  11. Helping With Documentation/uk‏‎ (17:48, 2 September 2018)
  12. Helping With Documentation/fr‏‎ (07:52, 3 September 2018)
  13. TextureBase.RGB888‏‎ (10:57, 3 September 2018)
  14. Bitmap:setTexture‏‎ (10:57, 3 September 2018)
  15. Event.MOUSE UP‏‎ (10:57, 3 September 2018)
  16. Event.REPORT ACHIEVEMENT COMPLETE‏‎ (10:57, 3 September 2018)
  17. Utf8.next‏‎ (10:57, 3 September 2018)
  18. Mesh:setColors‏‎ (10:57, 3 September 2018)
  19. Font.getDefault‏‎ (10:57, 3 September 2018)
  20. Geolocation:stop‏‎ (10:57, 3 September 2018)
  21. B2.Body:setAngularVelocity‏‎ (10:57, 3 September 2018)
  22. B2.CircleShape.new‏‎ (10:57, 3 September 2018)
  23. Ads:hideAd‏‎ (10:57, 3 September 2018)
  24. Shape:lineTo‏‎ (10:57, 3 September 2018)
  25. B2.MouseJoint:setTarget‏‎ (10:57, 3 September 2018)
  26. Event.BEGIN CONTACT PARTICLE‏‎ (10:57, 3 September 2018)
  27. B2.Body:setLinearVelocity‏‎ (10:57, 3 September 2018)
  28. GoogleBilling.USER CANCELED‏‎ (10:57, 3 September 2018)
  29. Event.LOGOUT COMPLETE‏‎ (10:57, 3 September 2018)
  30. Table.sort‏‎ (10:57, 3 September 2018)
  31. GoogleBilling.REFUNDED‏‎ (10:57, 3 September 2018)
  32. Shader.DFLOAT‏‎ (10:57, 3 September 2018)
  33. Debug.getlocal‏‎ (10:57, 3 September 2018)
  34. Require‏‎ (10:57, 3 September 2018)
  35. FontBase.TLF VCENTER‏‎ (10:57, 3 September 2018)
  36. Gaming:autoMatch‏‎ (10:57, 3 September 2018)
  37. Event.LOCAL NOTIFICATION‏‎ (10:57, 3 September 2018)
  38. Matrix:setRotationX‏‎ (10:57, 3 September 2018)
  39. Matrix:setRotationY‏‎ (10:57, 3 September 2018)
  40. Gaming:loadScores‏‎ (10:57, 3 September 2018)
  41. TextField:getLayout‏‎ (10:57, 3 September 2018)
  42. Matrix:setRotationZ‏‎ (10:57, 3 September 2018)
  43. B2.ROPE JOINT‏‎ (10:57, 3 September 2018)
  44. TileMap:getTile‏‎ (10:57, 3 September 2018)
  45. Event.LOAD SCORES COMPLETE‏‎ (10:57, 3 September 2018)
  46. Event.TIMER COMPLETE‏‎ (10:57, 3 September 2018)
  47. B2.Shape‏‎ (10:57, 3 September 2018)
  48. TextureBase.REPEAT‏‎ (10:57, 3 September 2018)
  49. Sprite.SCREEN‏‎ (10:57, 3 September 2018)
  50. SoundChannel:isPlaying‏‎ (10:57, 3 September 2018)

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