Difference between revisions of "Sprite:set"

From GiderosMobile
(formatting)
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'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
 
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/>
 +
 
=== <translate>Description</translate> ===
 
=== <translate>Description</translate> ===
<translate><br />
+
Sets the specified property of this sprite instance by its name. These names are supported:
Sets the specified property of this sprite instance by its name. These names are supported:<br />
+
<ul>
<br />
 
<ul><br />
 
 
<li>''"x"''</li>
 
<li>''"x"''</li>
 
<li>''"y"''</li>
 
<li>''"y"''</li>
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<li>''"anchorY"''</li>
 
<li>''"anchorY"''</li>
 
<li>''"anchorZ"''</li>
 
<li>''"anchorZ"''</li>
</ul><br />
+
</ul>
<br /></translate>
 
 
<source lang="lua">
 
<source lang="lua">
Sprite:set(param,value)
+
Sprite:set(param,value)
 
</source>
 
</source>
  
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'''param''': (string) <translate>The name of the parameter</translate> <br/>
 
'''param''': (string) <translate>The name of the parameter</translate> <br/>
 
'''value''': (number) <translate>The new value of the specified parameter</translate> <br/>
 
'''value''': (number) <translate>The new value of the specified parameter</translate> <br/>
 +
 
=== <translate>Examples</translate> ===
 
=== <translate>Examples</translate> ===
'''Example'''<br/>
+
<source lang="lua">
<source lang="lua">-- the following two lines do the same thing
+
-- the following two lines do the same thing
 
sprite:setX(10)
 
sprite:setX(10)
 
sprite:set("x", 10)
 
sprite:set("x", 10)
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-- the following two lines do the same thing
 
-- the following two lines do the same thing
 
sprite:setScale(0.5)
 
sprite:setScale(0.5)
sprite:set("scale", 0.5)</source>
+
sprite:set("scale", 0.5)
 +
</source>
  
 
{{Sprite}}
 
{{Sprite}}

Revision as of 20:46, 28 February 2020


Available since: Gideros 2011.6
Class: Sprite

Description

Sets the specified property of this sprite instance by its name. These names are supported:

  • "x"
  • "y"
  • "z"
  • "rotation"
  • "rotationX"
  • "rotationY"
  • "scaleX"
  • "scaleY"
  • "scaleZ"
  • "alpha"
  • "redMultiplier"
  • "greenMultiplier"
  • "blueMultiplier"
  • "alphaMultiplier"
  • "anchorX"
  • "anchorY"
  • "anchorZ"
Sprite:set(param,value)

Parameters

param: (string) The name of the parameter
value: (number) The new value of the specified parameter

Examples

-- the following two lines do the same thing
sprite:setX(10)
sprite:set("x", 10)
		
-- the following two lines do the same thing
sprite:setY(10)
sprite:set("y", 10)

-- the following two lines do the same thing
sprite:setRotation(10)
sprite:set("rotation", 10)

-- the following two lines do the same thing
sprite:setScaleX(0.5)
sprite:set("scaleX", 0.5)

-- the following two lines do the same thing
sprite:setScaleY(0.5)
sprite:set("scaleY", 0.5)

-- the following two lines do the same thing
sprite:setScale(0.5)
sprite:set("scale", 0.5)