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  • On this page you will find various classes to help using Tiled Map Editor in Gideros. Enjoy ''':-)''' == Tiled Map Editor ==
    27 KB (3,976 words) - 23:54, 18 November 2023

Page text matches

  • ===Using Tiled as a World Editor:===
    1 KB (213 words) - 05:13, 7 November 2023
  • --!NEEDS:../../tiled/tiled_ellipse.lua
    1 KB (211 words) - 15:30, 13 July 2023
  • On this page you will find various classes to help using Tiled Map Editor in Gideros. Enjoy ''':-)''' == Tiled Map Editor ==
    27 KB (3,976 words) - 23:54, 18 November 2023
  • [[Tiled Map Editor|Tiled]]<br/>
    4 KB (428 words) - 21:26, 14 December 2023
  • === Using CBump and TILED (handles collisions) === --local map = CBumpTiled.new("tiled/test.lua", world, bg, true)
    18 KB (2,507 words) - 23:54, 18 November 2023
  • I was thinking of using Tiled map editor at first, but on second thought a simple 'ASCII art' style strin
    3 KB (535 words) - 23:08, 13 November 2023
  • * Shape.TEXTURE: Fills the shape with a tiled texture. In this mode, and additional texture argument is required. An op ...ple, a 33 (width) x 123 (height) texture will be re-sized to 64 x 128 then tiled as necessary.
    14 KB (2,331 words) - 15:27, 13 July 2023
  • * Shape.TEXTURE: Fills the shape with a tiled texture. In this mode, and additional texture argument is required. An op ...ple, a 33 (width) x 123 (height) texture will be re-sized to 64 x 128 then tiled as necessary.
    14 KB (2,322 words) - 23:19, 18 November 2023