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From GiderosMobile
  • '''Available since:''' in development<br/>
    372 bytes (40 words) - 18:20, 12 July 2023
  • '''Available since:''' in development<br/>
    364 bytes (44 words) - 21:58, 21 September 2023
  • '''Available since:''' in development<br/>
    298 bytes (34 words) - 15:33, 13 July 2023
  • '''Available since:''' in development<br/>
    370 bytes (41 words) - 21:40, 21 September 2023
  • '''Available since:''' in development<br/>
    391 bytes (42 words) - 18:05, 12 July 2023
  • '''Available since:''' in development<br/>
    307 bytes (36 words) - 15:33, 13 July 2023
  • '''Available since:''' in development<br/>
    518 bytes (61 words) - 17:35, 12 July 2023
  • ...I look forward to the continued development of this powerful and flexible development platform.===== =====I did indie game and app development as a hobby for years, but I'm lucky enough to have made that my full-time g
    2 KB (303 words) - 20:32, 10 November 2023
  • ...ourced and provides the cross-platform technology to create amazing games. In a couple of hours, you’ll find yourself building and running your next gr While developing your game, it can be tested on a real device through Wifi in only 1 second – you don’t waste your time with an export or deploy proc
    3 KB (405 words) - 16:44, 13 May 2024
  • Gideros mobile development framework, known as Gideros Studio, is a tool used to create, test and depl Gideros Studio provides a set of functions and libraries for faster development. Using a few lines, you can create stunning animations for ebooks, games or
    3 KB (431 words) - 16:39, 10 September 2018
  • '''Gideros Studio IDE is written in Qt, using Qt Creator IDE and SDK.''' ...u organize resources, prevent mistakes and provide shorter ways throughout development process. During the build, Gideros Studio translates your code from Lua to
    6 KB (1,067 words) - 15:29, 13 July 2023
  • In order to export to Android, you need to have '''Android SDK''' and '''Java Development Kit''' (JDK 11+) installed on your system. To disable android libs, in your project add the '''''Require''''' plugin and double click it to see th
    7 KB (1,183 words) - 23:28, 18 November 2023
  • Make sure your XBox One is in Developer Mode by starting the 'Dev Mode Activation App', this can take a l ...ount (it doesn't need to have a Gold subscription). It needs to be 'logged in'.
    4 KB (727 words) - 12:42, 13 July 2020
  • ...rder to use Lua Shaders you need to include ''luashader'' standard library in your projects''' '''''luashader'' standard library is available in your Gideros installation folder under ''Library'''''
    6 KB (807 words) - 11:31, 7 November 2023
  • ...source and provides the cross-platform technology to create amazing games. In a couple of hours, you’ll find yourself building and running your next gr While developing your game, it can be tested on a real device through Wifi in only 1 second – you don’t waste your time with an export or deploy proc
    12 KB (1,728 words) - 15:29, 13 July 2023
  • ...a, .Net or any other structured, complex programming language is required. In Gideros Studio, you code using the Lua language, a simple and powerful scri ...t interact with the end user. These hardware keys may not be supported. If in doubt, contact Gideros Mobile support or Gideros Mobile forums.
    9 KB (1,440 words) - 23:02, 18 November 2023
  • ...esources to help learn C++ for people who wish to help with Gideros Studio development. While these do work for some API's on WIN32, mixing both in a file path
    22 KB (2,307 words) - 21:53, 28 September 2023
  • While the team is busy to bring some bigger things in the future, we have made some small improvements this month. ...mproved tagged union type refinements to only include unhandled type cases in the else branch of the if statement:
    146 KB (24,034 words) - 01:16, 31 March 2023