Difference between revisions of "RenderTarget:draw"

From GiderosMobile
Line 2: Line 2:
 
'''Available since:''' Gideros 2013.06<br/>
 
'''Available since:''' Gideros 2013.06<br/>
 
=== Description ===
 
=== Description ===
Renders provided object or object hierarchy as a texture.
+
<translate>Renders provided object or object hierarchy as a texture.</translate>
 
<source lang="lua">
 
<source lang="lua">
 
  RenderTarget:draw(sprite,x,y)
 
  RenderTarget:draw(sprite,x,y)
 
</source>
 
</source>
 
=== Parameters ===
 
=== Parameters ===
'''sprite''': (Sprite) any sprite inherited object or object hierarchy to render (this object doesn't need to be added to the stage hierarchy) <br/>
+
'''sprite''': (Sprite) <translate>any sprite inherited object or object hierarchy to render (this object doesn't need to be added to the stage hierarchy)</translate> <br/>
'''x''': (number, default = 0) The x start position of the texture '''optional'''<br/>
+
'''x''': (number, default = 0) <translate>The x start position of the texture</translate> '''optional'''<br/>
'''y''': (number, default = 0) The y start position of the texture '''optional'''<br/>
+
'''y''': (number, default = 0) <translate>The y start position of the texture</translate> '''optional'''<br/>

Revision as of 14:33, 23 August 2018

Available since: Gideros 2013.06

Description

Renders provided object or object hierarchy as a texture.

 RenderTarget:draw(sprite,x,y)

Parameters

sprite: (Sprite) any sprite inherited object or object hierarchy to render (this object doesn't need to be added to the stage hierarchy)
x: (number, default = 0) The x start position of the texture optional
y: (number, default = 0) The y start position of the texture optional