Difference between revisions of "Path2D:setLineThickness"

 
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'''thickness''': (number) <translate>line thickness in sprite coordinates units</translate> <br/>
 
'''thickness''': (number) <translate>line thickness in sprite coordinates units</translate> <br/>
 
'''feather''': (number) <translate>Sets the amount of 'feather' effect, i.e. the ratio of the line thickness that will be blurred with background. Values range from 0 (sharp edges) to 1.</translate> '''optional'''<br/>
 
'''feather''': (number) <translate>Sets the amount of 'feather' effect, i.e. the ratio of the line thickness that will be blurred with background. Values range from 0 (sharp edges) to 1.</translate> '''optional'''<br/>
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{{Path2D}}

Latest revision as of 23:28, 3 December 2019


Available since: Gideros 2016.04
Class: Path2D

Description

Sets the thickness (width) of the outline, and optionnally set the amount of 'feather' effect.

 Path2D:setLineThickness(thickness,feather)

Parameters

thickness: (number) line thickness in sprite coordinates units
feather: (number) Sets the amount of 'feather' effect, i.e. the ratio of the line thickness that will be blurred with background. Values range from 0 (sharp edges) to 1. optional