Difference between revisions of "Notification:setSound"

From GiderosMobile
(Created page with "__NOTOC__ '''Available since:''' Gideros 2011.6<br/> === Description === Sets the sound which is played when notification is shown. By default no sound is played and if you w...")
 
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You can reference this <a href='https://developer.apple.com/library/IOs/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/Chapters/IPhoneOSClientImp.html' target='_blank'>IOS notification guide</a> for converting sound to needed formats on IOS.
 
You can reference this <a href='https://developer.apple.com/library/IOs/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/Chapters/IPhoneOSClientImp.html' target='_blank'>IOS notification guide</a> for converting sound to needed formats on IOS.
 
<source lang="lua">
 
<source lang="lua">
= Notification:setSound()
+
Notification:setSound()
 
</source>
 
</source>

Revision as of 11:21, 23 August 2018

Available since: Gideros 2011.6

Description

Sets the sound which is played when notification is shown.

By default no sound is played and if you want to play default system sound, then you can use `Notification.DEFAULT_SOUND` constant

For cross-platform compatability it is better to use .wav file types.

For IOS the audio length can not exceed 30 seconds

You can reference this <a href='https://developer.apple.com/library/IOs/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/Chapters/IPhoneOSClientImp.html' target='_blank'>IOS notification guide</a> for converting sound to needed formats on IOS.

 Notification:setSound()