Mesh:setTexture
From GiderosMobile
Available since: Gideros 2012.09
Description
Sets the texture.
= Mesh:setTexture(textureslot,)
'texture: (TextureBase) '
slot: (number) The slot number which we are adding the Texture to (Meshes can have multiple Textures, one per slot). If omitted, slot=0 is assumed optional