Mesh:setVertex
From GiderosMobile
Available since: Gideros 2012.09
Description
Sets a vertex at vertex array. Indices are start from 1. If the vertex array is not large enough, it's expanded automatically.
Mesh:setVertex(i,x,y)
Parameters
i: (number) index
x: (number) x coordinate
y: (number) y coordinate
Examples
Example
-- set the first 3 vertex positions as (100, 100), (150, 100) and (100, 150).<br />
mesh:setVertex(1, 100, 100)<br />
mesh:setVertex(2, 150, 100)<br />
mesh:setVertex(3, 100, 150)<br />