Mesh:setIndices
From GiderosMobile
Available since: Gideros 2012.09
Description
Sets zero or more indices at index array with a single function call. It accepts multiple values or a Lua array.
Mesh:setIndices(indices)
Parameters
indices: (any)
Examples
Example
-- set 3 indices with seperate function calls<br />
mesh:setIndex(1, 10)<br />
mesh:setIndex(2, 11)<br />
mesh:setIndex(3, 12)<br />
<br />
-- set 3 indices with one function call<br />
mesh:setIndices(1, 10, 2, 11, 3, 12)<br />
<br />
-- same as above<br />
mesh:setIndices{1, 10, 2, 11, 3, 12}<br />
<br />
-- these two functions do nothing<br />
mesh:setIndices()<br />
mesh:setIndices{}<br />