R3d.World:destroyJoint
From GiderosMobile
Available since: Gideros 2019.10
Class: R3d.World
Description
Destroys a joint.
r3d.World:destroyJoint(joint)
Parameters
joint: (b3d.Joint) the joint to destroy
Example
local fj = world:createFixedJoint(player1.body, obj01.body, -2, 0, 0, { isCollisionEnabled=true, } )
world:destroyJoint(fj)
- R3d.World
- R3d.World.new
- R3d.World:createBallAndSocketJoint
- R3d.World:createBody
- R3d.World:createFixedJoint
- R3d.World:createHingeJoint
- R3d.World:createSliderJoint
- R3d.World:destroyBody
- R3d.World:destroyJoint
- R3d.World:getGravity
- R3d.World:raycast
- R3d.World:setEventListener
- R3d.World:setGravity
- R3d.World:step
- R3d.World:testCollision
- R3d.World:testOverlap