RenderTarget.new
Available since: Gideros 2024.3
Class: RenderTarget
Description
Creates a new RenderTarget object.
RenderTarget.new(width,height,filtering,options)
Parameters
width: (number) width of rendered texture
height: (number) height of rendered texture
filtering: (boolean) set texture filtering, that is smoothing the image (default = false)
options: now you can pass various options as a table:
- wrap: (string) either clamp or repeating (default = clamp )
- format: (string) specify the wanted pixel format for this render target. Use ones of the TextureBase format constants, or leave nil for default (default = TextureBase.RGBA8888)
- pow2: (boolean) extend the texture to a power of two size internally (default = true)
- filter: (boolean) set texture filtering, that is smoothing the image (default = false)
Example
Gideros 2024.3+
local rt = RenderTarget.new(bmp:getWidth(), bmp:getHeight(), false, { pow2=false })
Available since: Gideros 2013.06
Class: RenderTarget
Description
Creates a new RenderTarget object.
RenderTarget.new(width,height,filtering,repeating,autoscale,depth,format,extend)
Parameters
width: (number) width of rendered texture
height: (number) height of rendered texture
filtering: (boolean) set texture filtering, that is smoothing the image (default = false)
repeating: (boolean) set texture repeating (default = false)
autoscale: (boolean) whether the actual texture size should be scaled to match display resolution (default = false)
depth: (boolean) indicate this rendertarget will hold depth component. Setting this to true creates a render target suitable for shadow mapping (default = false)
format: (string) specify the wanted pixel format for this render target. Use ones of the TextureBase format constants, or leave nil for default (default = TextureBase.RGBA8888)
extend: (boolean) extend the texture to a power of two size internally since Gideros 2022.5.1 (default = true)