R3d.Fixture:getMaterial

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Revision as of 14:30, 13 July 2023 by Hgy29 (talk | contribs) (Text replacement - "<source" to "<syntaxhighlight")

Available since: Gideros 2019.10
Class: R3d.Fixture

Description

Gets the fixture material (bounciness, frictionCoefficient, rollingResistance). <syntaxhighlight lang="lua"> (bounciness) (frictionCoefficient) (rollingResistance) = r3d.Body:getMaterial() </source>

Return values

values between 0 and 1 (0 means no bounciness, friction or rolling resistance).

Returns (bounciness) the bounciness of the fixture (default = 0.5)
Returns (frictionCoefficient) the friction coefficient of the fixture (default = 0.3)
Returns (rollingResistance) the rolling resistance of the fixture (default = 0)

Example

<syntaxhighlight lang="lua"> -- the body view.body = xworld:createBody(view:getMatrix()) local shape = r3d.SphereShape.new(params.sizex) -- radius local fixture = view.body:createFixture(shape, nil, params.mass) -- materials local mat = fixture:getMaterial() print(mat.bounciness, mat.frictionCoefficient, mat.rollingResistance) -- returns 0.5, 0.3, 0 </source>