Supported platforms: 






Available since: Gideros 2011.6
Description
math table holds most commonly used math functions and constants.
| Methodsmath.abs returns absolute value of vmath.acos returns arc cosine value of v in radians
 math.asin returns arc sine value of v in radians
 math.atan returns arc tangent value of v in radians
 math.atan2 returns arc tangent value of v1/v2 in radians
 math.ceil returns smallest integer >= v
 math.cos returns cosine value of angle rad
 math.deg returns angle in degrees of radians rad
 math.exp returns e^v
 math.floor returns largest integer <= v
 math.fmod returns remainder of v1/v2 which is v1 - iV2 for some integer i
 math.frexp returns mantissa [0.5,1- and exponent values of v
 math.ldexp returns v1*2^v2
 math.log returns natural logarithm of v
 math.log10 returns logarithm 10 of v
 math.max returns maximum in a list of one or more values
 math.min returns minimum in a list of one or more values
 math.pow returns v1 raised to the power of v2
 math.rad returns angle in radians of degrees deg
 math.random returns random real [0,1-, integer [1,n] or real [1,u](with n=1-
 math.randomseed sets seed for pseudo-random number generator
 math.sin returns sine value of angle rad
 math.sqrt returns square root of v
 math.tan returns tangent value of angle rad
 vector vectors
 
 | Gideros specific methodsmath.length returns the length of a vectormath.cross returns the cross product of two vectors
 math.dot returns the dot product of two vectors
 math.distance returns the distance between two points
 math.distances returns the distances between a point and a set of points
 math.nearest returns the nearest point from a list
 math.normalize normalize a vector
 math.raycast returns intersections between a ray and a set of shapes
 math.inside returns wether a point is inside a shape
 math.edge returns the nearest point on the edge of a shape
 
 EventsConstantshugepi
 
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