RenderTarget.new

From GiderosMobile
Revision as of 03:55, 13 May 2022 by MoKaLux (talk | contribs) (typo)

Available since: Gideros 2013.06
Class: RenderTarget

Description

Creates a new RenderTarget object.

RenderTarget.new(width,height,filtering,repeating,autoscale,depth,format)

Parameters

width: (number) width of rendered texture
height: (number) height of rendered texture
filtering: (boolean) sets texture filtering (default = false)
repeating: (boolean) sets texture repeating (default = false)
autoscale: (boolean) whether the actual texture size should be scaled to match display resolution (default = false)
depth: (boolean) indicates this rendertarget will hold depth component. Setting this to true creates a render target suitable for shadow mapping (default = false)
format: (string) specify the wanted pixel format for this render target. Use ones of the TextureBase format constants, or leave nil for default (default = TextureBase.RGBA8888)
extend: (boolean) extends the texture to a power of two size internally since Gideros 2022.5.1 (default = true)