SoundChannel:setWorldPosition
From GiderosMobile
Available since: in development
Class: SoundChannel
Description
Sets the position of this sound in a 3D world.
SoundChannel:setWorldPosition(x,y,z,vx,vy,vz)
Parameters
x: (number) sound x coordinate
y: (number) sound y coordinate
z: (number) sound z coordinate optional
vx: (number) sound velocity x component optional
vy: (number) sound velocity y component optional
vz: (number) sound velocity z component optional
- SoundChannel:getPitch
- SoundChannel:getPosition
- SoundChannel:getStreamId
- SoundChannel:getVolume
- SoundChannel:isLooping
- SoundChannel:isPaused
- SoundChannel:isPlaying
- SoundChannel:setEffect
- SoundChannel:setLooping
- SoundChannel:setPaused
- SoundChannel:setPitch
- SoundChannel:setPosition
- SoundChannel:setVolume
- SoundChannel:setWorldPosition
- SoundChannel:stop