R3d.HeightFieldShape.new

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Revision as of 21:38, 21 March 2021 by MoKaLux (talk | contribs) (improved doc + added example)

Available since: Gideros 2019.10
Class: R3d.HeightFieldShape

Description

Creates a new collision height field shape (fixture).

r3d.HeightFieldShape.new(nbColumns,nbRows,minAltitude,maxAltitude,heights)

Parameters

nbColumns: (number) the number of columns in the shape
nbRows: (number) the number of rows in the shape
minAltitude: (number) the minimum point altitude of the shape
maxAltitude: (number) the maximum point altitude of the shape
heights: (table) the heights table of the shape

Example

A simple terrain

local nbc, nbr = 4, 4
local minh, maxh = 0, 2
local ht = {
	0,0,0,0,
	0,2,2,0,
	0,2,2,0,
	0,0,0,0,
}
local shape = r3d.HeightFieldShape.new(nbc, nbr, minh, maxh, ht)