R3d.Fixture:setCollisionCategoryBits
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Revision as of 06:18, 23 January 2020 by MoKaLux (talk | contribs) (Created page with "'''Available since:''' Gideros 2019.10<br/> '''Class:''' R3d.Fixture<br/> === Description === Sets the fixture category bit. <source lang="lua"> r3d.Fixture:setCollisionC...")
Available since: Gideros 2019.10
Class: R3d.Fixture
Description
Sets the fixture category bit.
r3d.Fixture:setCollisionCategoryBits(bits)
Parameters
bits: (number) the fixture category bit (power of 2)
Example
local fixture = ship.body:createFixture(shape, nil, mass) -- shape, transform, mass
fixture:setCollisionCategoryBits(8)