RenderTarget.new
From GiderosMobile
Available since: Gideros 2013.06
Class: RenderTarget
Description
Creates new RenderTarget object
RenderTarget.new(width,height,filtering,repeat,autoscale,depth)
Parameters
width: (number) width of rendered texture
height: (number) height of rendered texture
filtering: (boolean, default = false) Whether or not the texture is filtered.
repeat: (boolean, default = false) Whether or not the texture is repeating.
autoscale: (boolean, default = false) Whether or not the actual texture size should be scaled to match display resolution.
depth: (boolean, default = false) Indicates this rendertarget will hold depth compoenent. Setting this to true creates a render target suitable for shadow mapping.