Introduction to Lua
From GiderosMobile
Overview
Gideros uses the Lua programming language. Lua was created in the early 1990s and is very popular as a scripting system in games.
Ideal for both beginners and professionals, if you are familiar with their BASIC or Python then you will feel at home using Lua.
Lua Resources
We suggest you have a good book covering Lua. There are many resources on the net, and here are a few of them:
- Programming in Lua, second edition by Roberto Ierusalimschy (http://www.inf.puc-rio.br/~roberto/pil2/)
- Very nice Lua reference manual helper (http://pgl.yoyo.org/luai/i/_)
- Litt's Lua Laboratory: The 10% you need for 90% of your work (http://www.troubleshooters.com/codecorn/lua/index.htm)
- Official Lua FAQ (http://www.lua.org/faq.html)
- Learn Lua in 15 minutes (http://tylerneylon.com/a/learn-lua/)
- Lua cheatsheet (https://devhints.io/lua)
- Lua C API short reference (http://www.ewald-arnold.de/lua/lua-apiref.pdf)
- Lua: Good, bad, and ugly parts (http://notebook.kulchenko.com/programming/lua-good-different-bad-and-ugly-parts)
- Introduction to Lua programming (http://w3.linux-magazine.com/issue/45/Lua_Programming.pdf)
- Lua perfomance optimization tips (https://springrts.com/wiki/Lua_Performance)